From 8481413ea17177945d3d280b1518eb6f1f25cd5d Mon Sep 17 00:00:00 2001 From: David Athay Date: Wed, 19 Nov 2008 13:36:50 +0000 Subject: Added bandwidth monitoring --- src/game-server/state.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/game-server/state.cpp') diff --git a/src/game-server/state.cpp b/src/game-server/state.cpp index aeafa0cd..61829a57 100644 --- a/src/game-server/state.cpp +++ b/src/game-server/state.cpp @@ -429,7 +429,7 @@ static void informPlayer(MapComposite *map, Character *p) static bool dbgLockObjects; #endif -void GameState::update() +void GameState::update(int worldTime) { # ifndef NDEBUG dbgLockObjects = true; @@ -450,6 +450,10 @@ void GameState::update() for (CharacterIterator p(map->getWholeMapIterator()); p; ++p) { informPlayer(map, *p); + if (worldTime % 2000 == 0) + { + accountHandler->sendCharacterData(*p); + } } for (ObjectIterator i(map->getWholeMapIterator()); i; ++i) -- cgit v1.2.3-60-g2f50