From 477643d60f9e88ecc99d1a9fff54dce0d9b55c29 Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Sun, 6 Jun 2010 17:58:25 +0200 Subject: Arbitrary cleanups and marked GameHandler::getClientByNameSlow const --- src/game-server/monstermanager.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/game-server/monstermanager.cpp') diff --git a/src/game-server/monstermanager.cpp b/src/game-server/monstermanager.cpp index 45772c65..3ad033f6 100644 --- a/src/game-server/monstermanager.cpp +++ b/src/game-server/monstermanager.cpp @@ -112,8 +112,7 @@ void MonsterManager::reload() bool attributesSet = false; bool behaviorSet = false; - for (xmlNodePtr subnode = node->xmlChildrenNode; subnode != NULL; - subnode = subnode->next) + for_each_xml_child_node(subnode, node) { if (xmlStrEqual(subnode->name, BAD_CAST "drop")) { @@ -286,5 +285,5 @@ void MonsterManager::deinitialize() MonsterClass *MonsterManager::getMonster(int id) { MonsterClasses::const_iterator i = monsterClasses.find(id); - return i != monsterClasses.end() ? i->second : NULL; + return i != monsterClasses.end() ? i->second : 0; } -- cgit v1.2.3-60-g2f50