From 4d88724f011090de417284668d2264931f1bfcc3 Mon Sep 17 00:00:00 2001 From: Erik Schilling Date: Sun, 8 Jul 2012 17:20:34 +0200 Subject: Added bind for setting login callback Reviewed-by: bjorn. --- src/game-server/character.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/game-server/character.cpp') diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp index 4816f3c1..71427342 100644 --- a/src/game-server/character.cpp +++ b/src/game-server/character.cpp @@ -55,6 +55,7 @@ const float Character::EXP_LEVEL_FLEXIBILITY = 1.0f; Script::Ref Character::mDeathCallback; Script::Ref Character::mDeathAcceptedCallback; +Script::Ref Character::mLoginCallback; static bool executeCallback(Script::Ref function, Character *character) { @@ -830,3 +831,8 @@ void Character::clearSpecials() { mSpecials.clear(); } + +void Character::triggerLoginCallback() +{ + executeCallback(mLoginCallback, this); +} -- cgit v1.2.3-60-g2f50