From af12180611e2c0520ee4974d5246e474fd8e704e Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 24 May 2009 16:53:02 +0200 Subject: Fixed a few code style issues Also renamed Guild::totalMembers to Guild::memberCount --- src/account-server/dalstorage.cpp | 2 +- src/account-server/serverhandler.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/account-server') diff --git a/src/account-server/dalstorage.cpp b/src/account-server/dalstorage.cpp index 5cf8ebf6..a78f26a1 100644 --- a/src/account-server/dalstorage.cpp +++ b/src/account-server/dalstorage.cpp @@ -1034,7 +1034,7 @@ std::list DALStorage::getGuildList() const dal::RecordSet& guildInfo = mDb->execSql(sql.str()); // check that at least 1 guild was returned - if(guildInfo.isEmpty()) + if (guildInfo.isEmpty()) { return guilds; } diff --git a/src/account-server/serverhandler.cpp b/src/account-server/serverhandler.cpp index 56aba6ba..6def952f 100644 --- a/src/account-server/serverhandler.cpp +++ b/src/account-server/serverhandler.cpp @@ -536,7 +536,7 @@ void GameServerHandler::sendPartyChange(Character *ptr, int partyId) void GameServerHandler::syncDatabase(MessageIn &msg) { int msgType = msg.readByte(); - while( msgType != SYNC_END_OF_BUFFER ) + while (msgType != SYNC_END_OF_BUFFER) { switch (msgType) { -- cgit v1.2.3-60-g2f50