From bbdbb95d5d477b9934bf27cb45c53afbabb2db78 Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Thu, 4 Jan 2007 17:36:52 +0000 Subject: Started serializing character possessions. Reduced their memory footprint. --- src/account-server/serverhandler.cpp | 25 ++----------------------- 1 file changed, 2 insertions(+), 23 deletions(-) (limited to 'src/account-server/serverhandler.cpp') diff --git a/src/account-server/serverhandler.cpp b/src/account-server/serverhandler.cpp index 2a1af5ee..b7e51bce 100644 --- a/src/account-server/serverhandler.cpp +++ b/src/account-server/serverhandler.cpp @@ -75,18 +75,8 @@ void ServerHandler::registerGameClient(std::string const &token, PlayerPtr ptr) MessageOut msg(AGMSG_PLAYER_ENTER); msg.writeLong(ptr->getDatabaseID()); msg.writeString(ptr->getName()); - msg.writeByte(ptr->getGender()); - msg.writeByte(ptr->getHairStyle()); - msg.writeByte(ptr->getHairColor()); - msg.writeByte(ptr->getLevel()); - msg.writeShort(ptr->getMoney()); - for (int j = 0; j < NB_RSTAT; ++j) - msg.writeShort(ptr->getRawStat(j)); - Point pos = ptr->getPos(); - msg.writeShort(pos.x); - msg.writeShort(pos.y); - msg.writeShort(mapId); msg.writeString(token, 32); + ptr->serialize(msg); Servers::const_iterator i = servers.find(mapId); assert(i != servers.end()); i->second.server->send(msg); @@ -130,18 +120,7 @@ void ServerHandler::processMessage(NetComputer *comp, MessageIn &msg) int id = msg.readLong(); Storage &store = Storage::instance("tmw"); PlayerPtr ptr = store.getCharacter(id); - ptr->setGender(msg.readByte()); - ptr->setHairStyle(msg.readByte()); - ptr->setHairColor(msg.readByte()); - ptr->setLevel(msg.readByte()); - ptr->setMoney(msg.readShort()); - for (int j = 0; j < NB_RSTAT; ++j) - ptr->setRawStat(j, msg.readShort()); - int x = msg.readShort(); - int y = msg.readShort(); - Point pos = { x, y }; - ptr->setPos(pos); - ptr->setMap(msg.readShort()); + ptr->deserialize(msg); } break; case GAMSG_REDIRECT: -- cgit v1.2.3-60-g2f50