From ba573fcc38580a01985172b9bc864c97ce855af3 Mon Sep 17 00:00:00 2001 From: Erik Schilling Date: Wed, 7 Aug 2013 22:08:29 +0200 Subject: Made cooldowns of abilities scriptable - Removed hardcoded using of attributes - Simply introduced lua functions to set global and ability cooldowns - Requires database update - Bumps the protocol --- example/abilities.xml | 11 ----------- example/scripts/abilities.lua | 1 + example/scripts/monster/basic_ai.lua | 1 + 3 files changed, 2 insertions(+), 11 deletions(-) (limited to 'example') diff --git a/example/abilities.xml b/example/abilities.xml index 27a4b65d..71330dd0 100644 --- a/example/abilities.xml +++ b/example/abilities.xml @@ -4,10 +4,6 @@ @@ -16,9 +12,6 @@ @@ -27,10 +20,6 @@ diff --git a/example/scripts/abilities.lua b/example/scripts/abilities.lua index deed0c52..3878815a 100644 --- a/example/scripts/abilities.lua +++ b/example/scripts/abilities.lua @@ -34,6 +34,7 @@ spell1:on_use(function(user, x, y, abilityId) being:say("OUCH") end end + users:set_ability_cooldown(abilityId, 10) end) --spell1:on_recharged(function(ch) ch:say("Hoooooooo...") end) diff --git a/example/scripts/monster/basic_ai.lua b/example/scripts/monster/basic_ai.lua index c75ca300..b1dba32c 100644 --- a/example/scripts/monster/basic_ai.lua +++ b/example/scripts/monster/basic_ai.lua @@ -164,6 +164,7 @@ end local function mob_attack(mob, target, ability_id) local config = mob_config[mob:name()] target:damage(mob, config.damage) + mob:set_ability_cooldown(ability_id, 10) end local function mob_recharged(mob, ability_id) -- cgit v1.2.3-70-g09d2