From 4eedc6fa1367c7e7ce81c8539176d998b8e92641 Mon Sep 17 00:00:00 2001 From: Erik Schilling Date: Mon, 2 Jul 2012 20:48:54 +0200 Subject: Added Vulnerabilities for monsters You can now actually use the already used node in the monsters.xml Monsters can have different vulnerabillities against elements: This will double damage of the element earth to this monster. --- example/items.xml | 2 +- example/monsters.xml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'example') diff --git a/example/items.xml b/example/items.xml index 3ed6ec9d..a42879b5 100644 --- a/example/items.xml +++ b/example/items.xml @@ -119,7 +119,7 @@ + element="fire" type="physical" /> diff --git a/example/monsters.xml b/example/monsters.xml index 5e73e93e..86a0c15a 100644 --- a/example/monsters.xml +++ b/example/monsters.xml @@ -52,7 +52,7 @@ exp: Tells how much experience point a monster is giving up magical-defence="0" mutation="50" /> - + 10 -- cgit v1.2.3-60-g2f50