From 5996ff324d4123d1b1c6adb1c81eb16dd5e7b466 Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Mon, 7 Jul 2008 19:56:02 +0000 Subject: Implemented death listener for scripting engine. --- ChangeLog | 8 ++++++++ data/scripts/libtmw.lua | 19 +++++++++++++++++++ data/test.lua | 19 +++++++++++++------ src/scripting/lua.cpp | 41 +++++++++++++++++++++++++++++++++++++++++ src/scripting/script.cpp | 5 +++++ src/scripting/script.hpp | 23 ++++++++++++++++++++++- 6 files changed, 108 insertions(+), 7 deletions(-) diff --git a/ChangeLog b/ChangeLog index 163755cc..f39b9533 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,11 @@ +2008-07-07 Philipp Sehmisch + + * src/scripting/script.cpp, src/scripting/script.hpp, src/scripting/lua.cpp, + data/scripts/libtmw.lua: Implemented death listener for scripting engine. + * data/test.lua: Made the spider tamer a scorpion tamer (because spiders aren't + implemeted and thus make bad test subjects in this case) and used the death + listeners to make him complain when the scorpions are killed. + 2008-07-07 Roderic Morris * src/chat-server/chathandler.hpp, src/chat-server/chathandler.cpp, diff --git a/data/scripts/libtmw.lua b/data/scripts/libtmw.lua index e788a59b..83e3b40b 100644 --- a/data/scripts/libtmw.lua +++ b/data/scripts/libtmw.lua @@ -322,6 +322,25 @@ function schedule_every(seconds, funct) end +-- DEATH NOTIFICATIONS +local ondeath_functs = {} + +function onDeath(being, funct) + if ondeath_functs[being] == nil then + ondeath_functs[being] = {} + end + table.insert(ondeath_functs[being], funct) + tmw.noteOnDeath(being) +end + +function deathNotification(being) + if type(ondeath_functs[being]) == "table" then + for i,funct in pairs(ondeath_functs[being]) do + funct() + end + end +end + -- Below are some convenience methods added to the engine API diff --git a/data/test.lua b/data/test.lua index cebabddb..75a903ed 100644 --- a/data/test.lua +++ b/data/test.lua @@ -20,7 +20,7 @@ require "data/scripts/npclib" atinit(function() create_npc("Test NPC", 200, 50 * TILESIZE + 16, 19 * TILESIZE + 16, npc1_talk, npclib.walkaround_small) create_npc("Teleporter", 201, 51 * TILESIZE + 16, 25 * TILESIZE + 16, npc4_talk, npclib.walkaround_wide) - create_npc("Spider Tamer", 126, 45 * TILESIZE + 16, 25 * TILESIZE + 16, npc5_talk, npclib.walkaround_map) + create_npc("Scorpion Tamer", 126, 45 * TILESIZE + 16, 25 * TILESIZE + 16, npc5_talk, nil) create_npc("Guard", 122, 58 * TILESIZE + 16, 15 * TILESIZE + 16, npc6_talk, npc6_update) create_npc("Fire Demon", 202, 58 * TILESIZE + 16, 35 * TILESIZE + 16, firedemon_talk, firedemon_update) @@ -115,15 +115,22 @@ function npc4_talk(npc, ch) end function npc5_talk(npc, ch) - do_message(npc, ch, "I am the spider tamer. Do you want me to spawn some spiders?") + do_message(npc, ch, "I am the scorpion tamer. Do you want me to spawn some scorpions?") local answer = do_choice(npc, ch, "Yes", "No"); if answer == 1 then local x = tmw.posX(npc) local y = tmw.posY(npc) - tmw.monster_create(1012, x + TILESIZE, y + TILESIZE) - tmw.monster_create(112, x - TILESIZE, y + TILESIZE) - tmw.monster_create(1012, x + TILESIZE, y - TILESIZE) - tmw.monster_create(1012, x - TILESIZE, y - TILESIZE) + m1 = tmw.monster_create(1, x + TILESIZE, y + TILESIZE) + m2 = tmw.monster_create(1, x - TILESIZE, y + TILESIZE) + m3 = tmw.monster_create(1, x + TILESIZE, y - TILESIZE) + m4 = tmw.monster_create(1, x - TILESIZE, y - TILESIZE) + + onDeath(m1, function() tmw.being_say(npc, "NOOO!") end) + onDeath(m2, function() tmw.being_say(npc, "Please stop this violence!") end) + onDeath(m3, function() tmw.being_say(npc, "Stop slaughtering my scorpions!") end) + onDeath(m4, function() tmw.being_say(npc, "Leave my scorpions alone!") end) + onDeath(m4, function() tmw.being_say(m4, "AAARGH!") end) + end end diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp index ae9ff1b2..5a9364db 100644 --- a/src/scripting/lua.cpp +++ b/src/scripting/lua.cpp @@ -79,6 +79,8 @@ class LuaScript: public Script static void getQuestCallback(Character *, std::string const &, std::string const &, void *); + void processDeathEvent(Being* thing); + private: lua_State *mState; @@ -721,6 +723,33 @@ static int LuaGetBeingsInCircle(lua_State *s) return 1; } +/** + * Makes the server call the lua function deathEvent + * with the being ID when the being dies. + * tmw.noteOnDeath (being) + */ +static int LuaNoteOnDeath(lua_State *s) +{ + if (!lua_islightuserdata(s, 1) || lua_gettop(s) != 1) + { + raiseScriptError(s, "lua_noteOnDeath called with incorrect parameters."); + return 0; + } + + lua_pushlightuserdata(s, (void *)®istryKey); + lua_gettable(s, LUA_REGISTRYINDEX); + Script *t = static_cast