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A flexible 2D MMORPG server
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path:
root
/
src
/
account-server
/
storage.cpp
Age
Commit message (
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Author
Files
Lines
2023-05-15
Manage CharacterData using std::unique_ptr
Thorbjørn Lindeijer
1
-72
/
+71
2023-05-15
General code cleanups
Thorbjørn Lindeijer
1
-7
/
+4
2023-05-05
Use std::make_unique
Thorbjørn Lindeijer
1
-1
/
+1
2022-08-19
Apply C++11 fixits
Thorbjørn Lindeijer
1
-29
/
+22
2022-08-19
Apply C++11 fixits
Thorbjørn Lindeijer
1
-30
/
+29
2022-08-19
Updated DALStorage -> Storage in error messages
Thorbjørn Lindeijer
1
-68
/
+68
2022-08-19
Fixed possible leak in AccountHandler::handleUnregisterMessage
Thorbjørn Lindeijer
1
-35
/
+35
2015-06-07
Fixing some compilation issues when using GCC 5.1
Thorbjørn Lindeijer
1
-1
/
+1
2014-02-03
Fixed SQL Injection
Erik Schilling
1
-3
/
+4
2013-09-30
Removed outdated comment
Erik Schilling
1
-4
/
+0
2013-09-30
Actually send and store the equipment slot
Erik Schilling
1
-8
/
+3
2013-09-26
Removed unrequired if check
Erik Schilling
1
-34
/
+28
2013-09-26
Store questlog values in the database
Erik Schilling
1
-0
/
+61
2013-09-08
Removed unused variable
Thorbjørn Lindeijer
1
-1
/
+0
2013-09-08
Cleaned up the inventory handling
Erik Schilling
1
-64
/
+27
2013-08-31
Remove unused variable
Stefan Beller
1
-1
/
+0
2013-08-26
Made cooldowns of abilities scriptable
Erik Schilling
1
-10
/
+6
2013-08-26
Readded level handling
Erik Schilling
1
-3
/
+3
2013-08-26
Removed skills
Erik Schilling
1
-124
/
+6
2013-08-26
[Abilities] Renamed specials to abilities
Erik Schilling
1
-19
/
+19
2013-05-02
Fixed a bunch of cppcheck warnings
Erik Schilling
1
-3
/
+3
2013-04-29
Fixed two SQL queries that broke since NULL -> nullptr replacement
Thorbjørn Lindeijer
1
-3
/
+3
2013-04-27
Use nullptr instead of NULL everywhere
Erik Schilling
1
-3
/
+3
2013-04-11
Converted the Character class into a component
Erik Schilling
1
-2
/
+2
2013-04-11
Renamed Character -> CharacterData in the accountserver
Erik Schilling
1
-12
/
+13
2013-01-10
Removed deprecated and unused Storage::flushSkill
Thorbjørn Lindeijer
1
-8
/
+0
2013-01-09
Replaced 'unsigned int' with 'unsigned'
Thorbjørn Lindeijer
1
-42
/
+30
2012-07-31
Fixed SQL syntax error when updating character points
Thorbjørn Lindeijer
1
-2
/
+1
2012-05-25
Fixed handling of skills
Erik Schilling
1
-8
/
+8
2012-04-19
Fixed guild support
Erik Schilling
1
-3
/
+27
2012-04-04
Enhanced special support
Erik Schilling
1
-7
/
+16
2012-03-16
Use the guild ID when setting guild member rights
Thorbjørn Lindeijer
1
-4
/
+4
2012-03-13
Fixed problems with map-bound world state variables
Thorbjørn Lindeijer
1
-28
/
+10
2012-02-28
Removed unnessecary second check for same condition
Erik Schilling
1
-65
/
+62
2012-02-27
Fixed compilation again + some more code cleanup
Erik Schilling
1
-9
/
+9
2011-09-09
Add persistent items support based on seeseekey's work.
Yohann Ferreira
1
-0
/
+87
2011-08-30
Made the db version an official pre-requisite.
Yohann Ferreira
1
-4
/
+7
2011-08-30
Added missing sql update scripts.
Yohann Ferreira
1
-1
/
+1
2011-07-27
Begun Applying the new equipment slot handling design.
Yohann Ferreira
1
-15
/
+27
2011-06-14
Fixing storing of changed passwords
Stefan Dombrowski
1
-2
/
+2
2011-04-13
Fixed swapping of equipment and inventory slots
Thorbjørn Lindeijer
1
-3
/
+4
2011-04-13
Fixed equipment duplication when updating it.
Yohann Ferreira
1
-1
/
+7
2011-03-20
Use of uint64_t requires including C99 header stdint.h
Thorbjørn Lindeijer
1
-0
/
+2
2011-03-18
Improved @ban command
Philipp Sehmisch
1
-1
/
+4
2011-03-17
Micro-optimizations related to std::string
Thorbjørn Lindeijer
1
-6
/
+7
2011-03-15
Introduced an AttributeValue class for convenience and readability
Thorbjørn Lindeijer
1
-4
/
+3
2011-03-09
Prevented a potential crash in storage::getAllWorldStateVars()
Yohann Ferreira
1
-2
/
+10
2011-03-04
Implemented persistent world and map variables
Philipp Sehmisch
1
-0
/
+42
2011-01-09
Removed the superfluous point struct.
Yohann Ferreira
1
-2
/
+3
2010-12-29
Made the server handle properly the characters slots.
Yohann Ferreira
1
-24
/
+106
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