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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2022-08-19 16:55:29 +0200 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2022-08-19 17:34:55 +0200 |
commit | 109b602701578b9f2b29282f84bf2757544f8d32 (patch) | |
tree | a2fd70556c86385a75bfb7651e865beb0a05fd37 /src/game-server/being.cpp | |
parent | 6c6090991e17276de09f5f82d2fc8a6c1adf5bf4 (diff) | |
download | manaserv-109b602701578b9f2b29282f84bf2757544f8d32.tar.gz manaserv-109b602701578b9f2b29282f84bf2757544f8d32.tar.bz2 manaserv-109b602701578b9f2b29282f84bf2757544f8d32.tar.xz manaserv-109b602701578b9f2b29282f84bf2757544f8d32.zip |
Apply C++11 fixits
modernize-use-auto
modernize-use-nullptr
modernize-use-override
modernize-use-using
Diffstat (limited to 'src/game-server/being.cpp')
-rw-r--r-- | src/game-server/being.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game-server/being.cpp b/src/game-server/being.cpp index 1d8ff094..c22b2e1f 100644 --- a/src/game-server/being.cpp +++ b/src/game-server/being.cpp @@ -369,19 +369,19 @@ void BeingComponent::createAttribute(AttributeInfo *attributeInfo) const Attribute *BeingComponent::getAttribute(AttributeInfo *attribute) const { - AttributeMap::const_iterator ret = mAttributes.find(attribute); + auto ret = mAttributes.find(attribute); if (ret == mAttributes.end()) { LOG_DEBUG("BeingComponent::getAttribute: Attribute " << attribute->id << " not found! Returning 0."); - return 0; + return nullptr; } return &ret->second; } double BeingComponent::getAttributeBase(AttributeInfo *attribute) const { - AttributeMap::const_iterator ret = mAttributes.find(attribute); + auto ret = mAttributes.find(attribute); if (ret == mAttributes.end()) { LOG_DEBUG("BeingComponent::getAttributeBase: Attribute " @@ -394,7 +394,7 @@ double BeingComponent::getAttributeBase(AttributeInfo *attribute) const double BeingComponent::getModifiedAttribute(AttributeInfo *attribute) const { - AttributeMap::const_iterator ret = mAttributes.find(attribute); + auto ret = mAttributes.find(attribute); if (ret == mAttributes.end()) { LOG_DEBUG("BeingComponent::getModifiedAttribute: Attribute " @@ -504,14 +504,14 @@ bool BeingComponent::hasStatusEffect(int id) const unsigned BeingComponent::getStatusEffectTime(int id) const { - StatusEffects::const_iterator it = mStatus.find(id); + auto it = mStatus.find(id); if (it != mStatus.end()) return it->second.time; else return 0; } void BeingComponent::setStatusEffectTime(int id, int time) { - StatusEffects::iterator it = mStatus.find(id); + auto it = mStatus.find(id); if (it != mStatus.end()) it->second.time = time; } @@ -543,7 +543,7 @@ void BeingComponent::update(Entity &entity) } // Update lifetime of effects. - for (AttributeMap::iterator it = mAttributes.begin(); + for (auto it = mAttributes.begin(); it != mAttributes.end(); ++it) { @@ -552,7 +552,7 @@ void BeingComponent::update(Entity &entity) } // Update and run status effects - StatusEffects::iterator it = mStatus.begin(); + auto it = mStatus.begin(); while (it != mStatus.end()) { it->second.time--; @@ -561,7 +561,7 @@ void BeingComponent::update(Entity &entity) if (it->second.time <= 0 || mAction == DEAD) { - StatusEffects::iterator removeIt = it; + auto removeIt = it; ++it; // bring this iterator to the safety of the next element mStatus.erase(removeIt); } |