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author | Erik Schilling <ablu.erikschilling@googlemail.com> | 2012-06-10 09:54:03 +0200 |
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committer | Erik Schilling <ablu.erikschilling@googlemail.com> | 2012-07-07 21:56:14 +0200 |
commit | 576431fb11a3dbc256fbd1f5a853a5be719f1879 (patch) | |
tree | 7f802c489b268eb1540f429232deaf4ead8ade47 /src/game-server/autoattack.cpp | |
parent | 742e2ce03af10bdad42af6f93e10e15c7cc69eea (diff) | |
download | manaserv-576431fb11a3dbc256fbd1f5a853a5be719f1879.tar.gz manaserv-576431fb11a3dbc256fbd1f5a853a5be719f1879.tar.bz2 manaserv-576431fb11a3dbc256fbd1f5a853a5be719f1879.tar.xz manaserv-576431fb11a3dbc256fbd1f5a853a5be719f1879.zip |
Rename AutoAttack to Attack
Diffstat (limited to 'src/game-server/autoattack.cpp')
-rw-r--r-- | src/game-server/autoattack.cpp | 77 |
1 files changed, 0 insertions, 77 deletions
diff --git a/src/game-server/autoattack.cpp b/src/game-server/autoattack.cpp deleted file mode 100644 index d8425d50..00000000 --- a/src/game-server/autoattack.cpp +++ /dev/null @@ -1,77 +0,0 @@ -/* - * The Mana Server - * Copyright (C) 2010 The Mana Development Team - * - * This file is part of The Mana Server. - * - * The Mana Server is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana Server is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "autoattack.h" - -void AutoAttacks::add(const AutoAttack &autoAttack) -{ - mAutoAttacks.push_back(autoAttack); - // Slow, but safe. - mAutoAttacks.sort(); -} - -void AutoAttacks::clear() -{ - mAutoAttacks.clear(); -} - -void AutoAttacks::stop() -{ - for (std::list<AutoAttack>::iterator it = mAutoAttacks.begin(); - it != mAutoAttacks.end(); ++it) - { - it->halt(); - } - mActive = false; -} - -void AutoAttacks::start() -{ - for (std::list<AutoAttack>::iterator it = mAutoAttacks.begin(); - it != mAutoAttacks.end(); ++it) - { - // If the attack is inactive, we hard reset it. - if (!it->getTimer()) - it->reset(); - else - it->softReset(); - } - mActive = true; -} - -void AutoAttacks::tick(std::list<AutoAttack> *ret) -{ - for (std::list<AutoAttack>::iterator it = mAutoAttacks.begin(); - it != mAutoAttacks.end(); ++it) - { - if (it->tick()) - { - if (mActive) - it->reset(); - else - it->halt(); - } - - if (ret && it->isReady()) - { - ret->push_back(*it); - } - } -} |