/* * The Mana World * Copyright (C) 2006 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef TEXTPARTICLE_H #define TEXTPARTICLE_H #include "guichanfwd.h" #include "particle.h" class TextParticle : public Particle { public: /** * Constructor. */ TextParticle(Map *map, const std::string &text, const gcn::Color* color, gcn::Font *font, bool outline = false); /** * Draws the particle image. */ virtual void draw(Graphics *graphics, int offsetX, int offsetY) const; // hack to improve text visibility virtual int getPixelY() const { return (int) (mPos.y + mPos.z); } private: std::string mText; /**< Text of the particle. */ gcn::Font *mTextFont; /**< Font used for drawing the text. */ const gcn::Color *mColor; /**< Color used for drawing the text. */ bool mOutline; /**< Make the text better readable */ }; #endif