/* * The Mana Client * Copyright (C) 2006-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "textparticle.h" #include "textrenderer.h" #include TextParticle::TextParticle(Map *map, const std::string &text, const gcn::Color *color, gcn::Font *font, bool outline): Particle(map), mText(text), mTextFont(font), mColor(color), mOutline(outline) { } bool TextParticle::draw(Graphics *graphics, int offsetX, int offsetY) const { if (!isAlive()) return false; int screenX = (int) mPos.x + offsetX; int screenY = (int) mPos.y - (int) mPos.z + offsetY; gcn::Color color = *mColor; color.a = getCurrentAlpha() * 255; TextRenderer::renderText(graphics, mText, screenX, screenY, gcn::Graphics::CENTER, color, mTextFont, mOutline, false); return true; }