/*
* The Mana Client
* Copyright (C) 2006-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "textparticle.h"
#include "textrenderer.h"
#include
TextParticle::TextParticle(Map *map, const std::string &text,
const gcn::Color *color,
gcn::Font *font, bool outline):
Particle(map),
mText(text),
mTextFont(font),
mColor(color),
mOutline(outline)
{
}
bool TextParticle::draw(Graphics *graphics, int offsetX, int offsetY) const
{
if (!isAlive())
return false;
int screenX = (int) mPos.x + offsetX;
int screenY = (int) mPos.y - (int) mPos.z + offsetY;
gcn::Color color = *mColor;
color.a = getCurrentAlpha() * 255;
TextRenderer::renderText(graphics, mText,
screenX, screenY, gcn::Graphics::CENTER,
color, mTextFont, mOutline, false);
return true;
}