/*************************************************************************** * Copyright (C) 2008 by Douglas Boffey * * * * DougABoffey@netscape.net * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef TEXT_H #define TEXT_H #include "graphics.h" #include "guichanfwd.h" #include class TextManager; class Text { friend class TextManager; public: /** * Constructor creates a text object to display on the screen. */ Text(const std::string &text, int x, int y, gcn::Graphics::Alignment alignment, gcn::Color colour); /** * Destructor. The text is removed from the screen. */ virtual ~Text(); /** * Allows the originator of the text to specify the ideal coordinates. */ void adviseXY(int x, int y); /** * Draws the text. */ virtual void draw(Graphics *graphics, int xOff, int yOff); private: int mX; /**< Actual x-value of left of text written. */ int mY; /**< Actual y-value of top of text written. */ int mWidth; /**< The width of the text. */ int mHeight; /**< The height of the text. */ int mXOffset; /**< The offset of mX from the desired x. */ static int mInstances; /**< Instances of text. */ std::string mText; /**< The text to display. */ gcn::Color mColour; /**< The colour of the text. */ }; class FlashText : public Text { public: FlashText(const std::string &text, int x, int y, gcn::Graphics::Alignment alignment, gcn::Color colour); /** * Remove the text from the screen */ virtual ~FlashText() {} /** * Flash the text for so many refreshes */ void flash(int time) {mTime = time; } /** * Draws the text */ virtual void draw(Graphics *graphics, int xOff, int yOff); private: int mTime; /**< Time left for flashing */ }; #endif // TEXT_H