/* * The Mana World * Copyright 2008 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _TMW_TEXT_H #define _TMW_TEXT_H #include "graphics.h" #include class TextManager; class Text { friend class TextManager; public: /** * Constructor creates a text object to display on the screen. */ Text(const std::string &text, int x, int y, gcn::Graphics::Alignment alignment, gcn::Font *font, gcn::Color colour); /** * Destructor. The text is removed from the screen. */ virtual ~Text(); /** * Allows the originator of the text to specify the ideal coordinates. */ void adviseXY(int x, int y); /** * Draws the text. */ virtual void draw(Graphics *graphics, int xOff, int yOff); private: int mX; /**< Actual x-value of left of text written. */ int mY; /**< Actual y-value of top of text written. */ int mWidth; /**< The width of the text. */ int mHeight; /**< The height of the text. */ int mXOffset; /**< The offset of mX from the desired x. */ static int mInstances; /**< Instances of text. */ gcn::Font *mFont; /**< The font used. */ std::string mText; /**< The text to display. */ gcn::Color mColour; /**< The colour of the text. */ }; class FlashText : public Text { public: FlashText(const std::string &text, int x, int y, gcn::Graphics::Alignment alignment, gcn::Font *font, gcn::Color colour); /** * Flash the text for so many refreshes. */ void flash(int time) {mTime = time; } /** * Draws the text. */ virtual void draw(Graphics *graphics, int xOff, int yOff); private: int mTime; /**< Time left for flashing. */ }; #endif // _TMW_TEXT_H