/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __SOUND_H #define __SOUND_H #ifndef WIN32 #ifdef WIN32 #pragma warning(disable:4312) #endif #include #include #include #include #include #ifdef __DEBUG #include #endif typedef short SOUND_SID ; /** * Sound engine * * \ingroup CORE */ class Sound { public: void init(int, int); void close(); void startBgm(char *, int); void stopBgm(); void setVolume(int); void adjustVolume(int); SOUND_SID loadItem(char *); void startItem(SOUND_SID, int); void clearCache(); Sound() {isOk=-1;} /** if allegro is shut down or object is deleted any BGM is stopped and SFX run out */ ~Sound() {stopBgm(); close();}; private: /** initial value is -1 which means error or noninitialzed. you can only play sounds and bgm if this is 0. that should be the case after calling Init() successfully */ int isOk; int pan; int vol_music; Mix_Music *bgm; /** list of preloaded sound data / items */ std::map soundpool; SOUND_SID items; bool isMaxVol(int); }; #endif /* not WIN32 */ #endif