/* The Mana World Copyright 2004 The Mana World Development Team This file is part of The Mana World. The Mana World is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or any later version. The Mana World is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with The Mana World; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __SOUND_H #define __SOUND_H #include #include #include #ifdef WIN32 #pragma warning(disable:4312) #endif #include #include #include using namespace std; /** mod file */ #define TMWSOUND_MOD 1 /** midi file */ #define TMWSOUND_MID 2 /** sample file */ #define TMWSOUND_SFX 3 typedef unsigned short TMWSOUND_SID ; /** rewrite of non-existend sdl-soundengine using allegro Bestviewd w/ Bitstream Vera Sans Mono @ 9pt and a tab-width of 2 spaces Author: kth5 aka Alexander Baldeck pipe your question, suggestions and flames to: kth5@gawab.com */ class TmwSound { public: void Init(int, int); void Close(); void StartMIDI(char *, int); void StartMOD(char *, int); void StopBGM(); void StartWAV(char *, int); void SetVol(int, int, int); void SetAdjVol(int, int, int); TMWSOUND_SID LoadItem(char *, char); TmwSound() {isOk=-1;} /** if allegro is shut down or object is deleted any BGM is stopped and SFX run out */ ~TmwSound() {StopBGM(); Close();}; private: /** initial value is -1 which means error or noninitialzed. you can only play sounds and bgm if this is 0. that should be the case after calling Init() successfully */ int isOk; MIDI * mid; JGMOD * mod; SAMPLE * sfx; int pan; int pitch; int ret; int vol_digi; int vol_midi; int vol_mod; /** structure can hold a sound item's attributes and data (sample-only) */ typedef struct POOL_ITEM { /** incremental id of pool item */ TMWSOUND_SID id; /** type of item */ char type; /** (file-)name of sfx only kept for human reasons ^_^ */ string fname; /** generic data */ void * data; }; /* list of preloaded sound data / items */ list soundpool; list::iterator sounditem; TMWSOUND_SID items; bool isMaxVol(int); }; #endif