/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "../main.h" #include "mapreader.h" #include "../log.h" #include "resourcemanager.h" #include "../graphic/spriteset.h" #include "../base64.h" #include #define DEFAULT_TILE_WIDTH 32 #define DEFAULT_TILE_HEIGHT 32 // MSVC libxml2 at the moment doesn't work right when using MinGW, missing this // function at link time. #ifdef WIN32 #undef xmlFree #define xmlFree(x) ; #endif std::vector MapReader::tilesets; Tileset::Tileset(Image *img, int w, int h, int firstGid): Spriteset(img, w, h), firstGid(firstGid) { } int Tileset::getFirstGid() { return firstGid; } Map *MapReader::readMap(const std::string &filename) { std::string name = /*std::string("data/") +*/ filename; // Check that file exists before trying to parse it std::fstream fin; fin.open(name.c_str(), std::ios::in); if (!fin.is_open()) { logger.log("No such file!"); return NULL; } fin.close(); xmlDocPtr doc = xmlParseFile(name.c_str()); if (doc) { xmlNodePtr node = xmlDocGetRootElement(doc); if (!node || !xmlStrEqual(node->name, BAD_CAST "map")) { logger.log("Warning: Not a map file (%s)!", filename.c_str()); return NULL; } return readMap(node, filename); xmlFreeDoc(doc); } else { logger.log("Error while parsing map file (%s)!", filename.c_str()); } return NULL; } Map* MapReader::readMap(xmlNodePtr node, const std::string &path) { xmlChar *prop; // Take the filename off the path std::string pathDir = path.substr(0, path.rfind("/") + 1); prop = xmlGetProp(node, BAD_CAST "version"); xmlFree(prop); int w = getProperty(node, "width", 0); int h = getProperty(node, "height", 0); // We only support tile width of 32 at the moment //int tilew = getProperty(node, "tilewidth", DEFAULT_TILE_WIDTH); //int tileh = getProperty(node, "tileheight", DEFAULT_TILE_HEIGHT); int layerNr = 0; Map* map = new Map(w, h); for (node = node->xmlChildrenNode; node != NULL; node = node->next) { if (xmlStrEqual(node->name, BAD_CAST "tileset")) { Tileset *tileset = readTileset(node, pathDir, map); if (tileset) { tilesets.push_back(tileset); } } else if (xmlStrEqual(node->name, BAD_CAST "layer")) { logger.log("- Loading layer %d", layerNr); readLayer(node, map, layerNr); layerNr++; } } return map; } void MapReader::readLayer(xmlNodePtr node, Map *map, int layer) { node = node->xmlChildrenNode; int h = map->getHeight(); int w = map->getWidth(); int x = 0; int y = 0; // Load the tile data. Layers are assumed to be map size, with (0,0) as // origin. while (node != NULL) { if (xmlStrEqual(node->name, BAD_CAST "data")) { xmlChar *encoding = xmlGetProp(node, BAD_CAST "encoding"); xmlChar *compression = xmlGetProp(node, BAD_CAST "compression"); if (encoding && xmlStrEqual(encoding, BAD_CAST "base64")) { xmlFree(encoding); if (compression) { logger.log("Warning: no layer compression supported!"); xmlFree(compression); return; } // Read base64 encoded map file xmlNodePtr dataChild = node->xmlChildrenNode; if (!dataChild) continue; int len = strlen((const char*)dataChild->content) + 1; unsigned char *charData = new unsigned char[len + 1]; const char *charStart = (const char*)dataChild->content; unsigned char *charIndex = charData; while (*charStart) { if (*charStart != ' ' && *charStart != '\t' && *charStart != '\n') { *charIndex = *charStart; charIndex++; } charStart++; } *charIndex = '\0'; int binLen; unsigned char *binData = php_base64_decode(charData, strlen((char*)charData), &binLen); delete[] charData; if (binData) { for (int i = 0; i < binLen - 3; i += 4) { int gid = binData[i] | binData[i + 1] << 8 | binData[i + 2] << 16 | binData[i + 3] << 24; setTileWithGid(map, x, y, layer, gid); x++; if (x == w) {x = 0; y++;} } free(binData); } } else { // Read plain XML map file xmlNodePtr n2 = node->xmlChildrenNode; while (n2 != NULL) { if (xmlStrEqual(n2->name, BAD_CAST "tile") && y < h) { int gid = getProperty(n2, "gid", -1); setTileWithGid(map, x, y, layer, gid); x++; if (x == w) {x = 0; y++;} } n2 = n2->next; } } // There can be only one data element break; } node = node->next; } } Tileset* MapReader::readTileset( xmlNodePtr node, const std::string &path, Map *map) { if (xmlHasProp(node, BAD_CAST "source")) { logger.log("Warning: External tilesets not supported yet."); return NULL; } int firstGid = getProperty(node, "firstgid", 0); int tw = getProperty(node, "tilewidth", map->getTileWidth()); int th = getProperty(node, "tileheight", map->getTileHeight()); node = node->xmlChildrenNode; while (node != NULL) { if (xmlStrEqual(node->name, BAD_CAST "image")) { xmlChar* source = xmlGetProp(node, BAD_CAST "source"); if (source) { std::string sourceStr = std::string((const char*)source); sourceStr.erase(0, 3); // Remove "../" ResourceManager *resman = ResourceManager::getInstance(); Image* tilebmp = resman->getImage(sourceStr); if (tilebmp) { Tileset *set = new Tileset(tilebmp, tw, th, firstGid); xmlFree(source); return set; } else { logger.log("Warning: Failed to load tileset (%s)", source); } } break; } node = node->next; } return NULL; } int MapReader::getProperty(xmlNodePtr node, const char* name, int def) { xmlChar *prop = xmlGetProp(node, BAD_CAST name); if (prop) { int val = atoi((char*)prop); xmlFree(prop); return val; } else { return def; } } Image *MapReader::getTileWithGid(int gid) { Tileset *set = getTilesetWithGid(gid); if (set) { return set->spriteset[gid - set->getFirstGid()]; } return NULL; } Tileset *MapReader::getTilesetWithGid(int gid) { std::vector::iterator i; Tileset *set = NULL; // Find the tileset with the highest firstGid below/eq to gid for (i = tilesets.begin(); i != tilesets.end(); ++i) { if ((*i)->getFirstGid() <= gid) { set = (*i); } else { break; } } if (set && (gid - set->getFirstGid()) < (int)set->spriteset.size()) { return set; } return NULL; } void MapReader::setTileWithGid(Map *map, int x, int y, int layer, int gid) { if (layer == 3) { Tileset *set = getTilesetWithGid(gid); map->setWalk(x, y, !set || (gid - set->getFirstGid() == 0)); } else if (layer < 3) { map->setTile(x, y, layer, getTileWithGid(gid)); } }