/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_IMAGE_H #define _TMW_IMAGE_H #include "resource.h" #include #include #include // This flag causes image alpha channel to be preserved, otherwise masking is // used. #define IMG_ALPHA 1 // Forward declarations class SubImage; class ScaledImage; /** * Defines a class for loading and storing images. */ class Image : public Resource { public: /** * Destructor. */ virtual ~Image(); /** * Loads an image from a buffer in memory. * * @param buffer The memory buffer containing the image data. * @param bufferSize The size of the memory buffer in bytes. * @param flags These flags allow controlling the way the image is * loaded. Currently only IMG_ALPHA is supported, which * causes alpha layer to be preserved. * * @return NULL if the an error occurred, a valid pointer * otherwise. */ static Image *load(void* buffer, unsigned int bufferSize, int flags); /** * Creates a new empty image with given height and width. */ static Image *create(int width, int height); /** * Frees the resources created by SDL. */ virtual void unload(); /** * Returns the width of the image. */ virtual int getWidth() const; /** * Returns the height of the image. */ virtual int getHeight() const; /** * Creates a new image with the desired clipping rectangle. * * @return NULL if creation failed and a valid * object otherwise. */ virtual Image* getSubImage(int x, int y, int width, int height); /** * Blits the image onto the screen. * * @return true if the image was blitted properly * false otherwise. */ virtual bool draw(SDL_Surface *screen, int srcX, int srcY, int dstX, int dstY, int width, int height); /** * Blits the image onto the screen. * * @return true if the image was blitted properly * false otherwise. */ virtual bool draw(SDL_Surface *screen, int x, int y); /** * Does a pattern fill on the given area. */ virtual void drawPattern( SDL_Surface *screen, int x, int y, int w, int h); /** * Sets the alpha value of this image. */ void setAlpha(float alpha); /** * Returns the alpha value of this image. */ float getAlpha(); /** * Fills the image with given color. */ void fillWithColor( unsigned char red, unsigned char green, unsigned blue); protected: /** * Constructor. */ #ifdef USE_OPENGL Image(GLuint image, int width, int height, int texWidth, int texHeight); #else Image(SDL_Surface *image); #endif #ifdef USE_OPENGL GLuint image; int width, height; int texWidth, texHeight; #else SDL_Surface *image; #endif float alpha; }; /** * A clipped version of a larger image. */ class SubImage : public Image { public: /** * Constructor. */ //SubImage(SDL_Surface *timage, int x, int y, int width, int height); #ifndef USE_OPENGL SubImage(Image *parent, SDL_Surface *image, int x, int y, int width, int height); #else SubImage(Image *parent, GLuint image, int x, int y, int width, int height, int texWidth, int textHeight); #endif /** * Destructor. */ ~SubImage(); /** * Returns the width of the image. */ int getWidth() const; /** * Returns the height of the image. */ int getHeight() const; /** * Creates a new image with the desired clipping rectangle. * @return NULL if creation failed and a valid * object otherwise. */ Image* getSubImage(int x, int y, int width, int height); /** * Draws this image. */ bool draw(SDL_Surface *screen, int srcX, int srcY, int dstX, int dstY, int width, int height); /** * Draws the clipped image onto the screen. * @return true if drawing was succesful * false otherwise. */ bool draw(SDL_Surface *screen, int x, int y); private: Image *parent; SDL_Rect rect; }; #endif