/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "../log.h" #include "image.h" #include #include Image::Image(SDL_Surface *image): image(image) { } Image::~Image() { unload(); } Image* Image::load(const std::string &filePath) { #ifdef __DEBUG std::cout << "Image::load(" << filePath << ")\n"; #endif // Attempt to use SDL_Image to load the file. SDL_Surface *image = IMG_Load(filePath.c_str()); // Check if the file was opened and return the appropriate value. if (!image) { log("Error", "Image load failed : %s", IMG_GetError()); //log("Error", "Image load failed : %s", filePath.c_str()); return NULL; } return new Image(image); } void Image::unload() { // Free the image surface. if (image != NULL) { SDL_FreeSurface(image); image = NULL; loaded = false; } } int Image::getWidth() const { if (image != NULL) { return image->w; } return 0; } int Image::getHeight() const { if (image != NULL) { return image->h; } return 0; } Image *Image::getSubImage(int x, int y, int width, int height) { // Create a new clipped sub-image return new SubImage(this, image, x, y, width, height); } Image *Image::getScaledInstance(int width, int height) { return new ScaledImage(this, image, width, height); } bool Image::draw(SDL_Surface *screen, int x, int y) { // Check that preconditions for blitting are met. if (screen == NULL || image == NULL) return false; SDL_Rect dstRect; dstRect.x = x; dstRect.y = y; if (SDL_BlitSurface(image, NULL, screen, &dstRect) < 0) { return false; } return true; } void Image::drawPattern(SDL_Surface *screen, int x, int y, int w, int h) { int iw = getWidth(); // Width of image int ih = getHeight(); // Height of image if (iw == 0 || ih == 0) return; int px = 0; // X position on pattern plane int py = 0; // Y position on pattern plane while (py < h) { while (px < w) { draw(screen, x + px, y + py); // TODO: Prevent overdraw px += iw; } py += ih; px = 0; } } //============================================================================ SubImage::SubImage(Image *parent, SDL_Surface *image, int x, int y, int width, int height): Image(image), parent(parent) { parent->incRef(); // Set up the rectangle. rect.x = x; rect.y = y; rect.w = width; rect.h = height; } SubImage::~SubImage() { image = NULL; // TODO: Enable when no longer a problem //parent->decRef(); } int SubImage::getWidth() const { return rect.w; } int SubImage::getHeight() const { return rect.h; } Image *SubImage::getSubImage(int x, int y, int w, int h) { return NULL; } bool SubImage::draw(SDL_Surface *screen, int x, int y) { // Check that drawing preconditions are satisfied. if (screen == NULL || image == NULL) return false; SDL_Rect dstRect; dstRect.x = x; dstRect.y = y; // Draw subimage part to given location if (SDL_BlitSurface(image, &rect, screen, &dstRect) < 0) { return false; } return true; } //============================================================================ ScaledImage::ScaledImage( Image *parent, SDL_Surface *bmp, int width, int height): Image(SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, #if SDL_BYTEORDER == SDL_BIG_ENDIAN 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff #else 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 #endif )) { if (image) { // Somehow stretch the image using SDL_gfx //stretch_blit(bmp, image, 0, 0, bmp->w, bmp->h, 0, 0, width, height); } } ScaledImage::~ScaledImage() { if (image) { SDL_FreeSurface(image); image = NULL; } }