/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _TMW_RESOURCES_AMBIENTOVERLAY_H_ #define _TMW_RESOURCES_AMBIENTOVERLAY_H_ class Graphics; class Image; class AmbientOverlay { public: /** * Constructor. */ AmbientOverlay(Image *img, float parallax, float speedX, float speedY); /** * Destructor. */ ~AmbientOverlay(); void update(int timePassed, float dx, float dy); void draw(Graphics *graphics, int x, int y); private: Image *mImage; float mParallax; float mPosX; /**< Current layer X position. */ float mPosY; /**< Current layer Y position. */ float mSpeedX; /**< Scroll speed in X direction. */ float mSpeedY; /**< Scroll speed in Y direction. */ }; #endif