/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "action.h" #include "animation.h" #include "../utils/dtor.h" Action::Action() { } Action::~Action() { delete_all(mAnimations); } Animation *Action::getAnimation(int direction) const { Animations::const_iterator i = mAnimations.find(direction); // When the given direction is not available, return the first one. // (either DEFAULT, or more usually DOWN). if (i == mAnimations.end()) { i = mAnimations.begin(); } return (i == mAnimations.end()) ? NULL : i->second; } void Action::setAnimation(int direction, Animation *animation) { mAnimations[direction] = animation; }