/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_PLAYERINFO_ #define _TMW_PLAYERINFO_ #include struct PLAYER_INFO { int id; float lastAttackTime; /**< Used to synchronize the charge dialog */ std::string name; /**< Player name */ short hp, maxHp, mp, maxMp, lvl; short statsPointsToAttribute; int xp, xpForNextLevel, gp, jobXp, jobXpForNextLevel, jobLvl; short statPoint, skillPoint, hairColor, hairStyle; char STR, AGI, VIT, INT, DEX, LUK; char STRUp, AGIUp, VITUp, INTUp, DEXUp, LUKUp; int ATK, ATKBonus, MATK, MATKBonus, DEF, DEFBonus, MDEF; int MDEFBonus, HIT, FLEE, FLEEBonus; char characterNumber; int totalWeight, maxWeight; short weapon; }; extern PLAYER_INFO **char_info; extern PLAYER_INFO *player_info; #endif