/* * The Mana World * Copyright 2008 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "particlecontainer.h" ParticleContainer::ParticleContainer(ParticleContainer *parent, bool delParent) : mDelParent(delParent), mNext(parent) {}; ParticleContainer::~ParticleContainer() { clearLocally(); if (mNext && mDelParent) delete mNext; } void ParticleContainer::clear() { clearLocally(); if (mNext) mNext->clear(); } void ParticleContainer::setPositions(float x, float y) { if (mNext) mNext->setPositions(x, y); } // -- particle list ---------------------------------------- ParticleList::ParticleList(ParticleContainer *parent, bool delParent) : ParticleContainer(parent, delParent) {}; ParticleList::~ParticleList() {} void ParticleList::addLocally(Particle *particle) { if (particle) { // The effect may not die without the beings permission or we segfault particle->disableAutoDelete(); mElements.push_back(particle); } } void ParticleList::removeLocally(Particle *particle) { for (std::list::iterator it = mElements.begin(); it != mElements.end(); it++) if (*it == particle) { (*it)->kill(); mElements.erase(it); } } void ParticleList::clearLocally() { for (std::list::iterator it = mElements.begin(); it != mElements.end(); it++) (*it)->kill(); mElements.clear(); } void ParticleList::setPositions(float x, float y) { ParticleContainer::setPositions(x, y); for (std::list::iterator it = mElements.begin(); it != mElements.end();) { (*it)->setPosition(x, y); if ((*it)->isExtinct()) { (*it)->kill(); it = mElements.erase(it); } else it++; } } // -- particle vector ---------------------------------------- ParticleVector::ParticleVector(ParticleContainer *parent, bool delParent) : ParticleContainer(parent, delParent) {}; ParticleVector::~ParticleVector() {}; void ParticleVector::setLocally(int index, Particle *particle) { assert(index >= 0); delLocally(index); if (mIndexedElements.size() <= (unsigned) index) mIndexedElements.resize(index + 1, NULL); particle->disableAutoDelete(); mIndexedElements[index] = particle; } void ParticleVector::delLocally(int index) { assert(index >= 0); if (mIndexedElements.size() <= (unsigned) index) return; Particle *p = mIndexedElements[index]; if (p) { mIndexedElements[index] = NULL; p->kill(); } } void ParticleVector::clearLocally() { for (unsigned int i = 0; i < mIndexedElements.size(); i++) delLocally(i); } void ParticleVector::setPositions(float x, float y) { ParticleContainer::setPositions(x, y); for (std::vector::iterator it = mIndexedElements.begin(); it != mIndexedElements.end(); it++) if (*it) { (*it)->setPosition(x, y); if ((*it)->isExtinct()) { (*it)->kill(); *it = NULL; } } }