/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_NPC_H #define _TMW_NPC_H #include "being.h" class Network; class Graphics; class NPC : public Being { public: NPC(Uint32 id, Uint16 job, Map *map, Network *network); virtual Type getType() const; virtual void drawName(Graphics *graphics, Sint32 offsetX, Sint32 offsetY); void talk(); void nextDialog(); void dialogChoice(char choice); void buy(); void sell(); protected: Network *mNetwork; }; extern NPC *current_npc; #endif