/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "tradehandler.h" #include "messagein.h" #include "protocol.h" #include "gameserver/player.h" #include "../beingmanager.h" #include "../item.h" #include "../localplayer.h" #include "../gui/chat.h" #include "../gui/confirm_dialog.h" #include "../gui/trade.h" std::string tradePartnerName; int tradePartnerID; /** * Listener for request trade dialogs */ namespace { struct RequestTradeListener : public gcn::ActionListener { void action(const gcn::ActionEvent &event) { if (event.getId() == "yes") Net::GameServer::Player::requestTrade(tradePartnerID); else Net::GameServer::Player::acceptTrade(false); } } listener; } TradeHandler::TradeHandler(): mAcceptTradeRequests(true) { static const Uint16 _messages[] = { GPMSG_TRADE_REQUEST, GPMSG_TRADE_CANCEL, GPMSG_TRADE_START, GPMSG_TRADE_COMPLETE, GPMSG_TRADE_ACCEPT, GPMSG_TRADE_ADD_ITEM, GPMSG_TRADE_SET_MONEY, 0 }; handledMessages = _messages; } void TradeHandler::setAcceptTradeRequests(bool acceptTradeRequests) { mAcceptTradeRequests = acceptTradeRequests; if (mAcceptTradeRequests) { chatWindow->chatLog("Accepting incoming trade requests", BY_SERVER); } else { chatWindow->chatLog("Ignoring incoming trade requests", BY_SERVER); } } void TradeHandler::handleMessage(MessageIn &msg) { switch (msg.getId()) { case GPMSG_TRADE_REQUEST: { Being *being = beingManager->findBeing(msg.readInt16()); if (!being || !mAcceptTradeRequests) { Net::GameServer::Player::acceptTrade(false); break; } player_node->setTrading(true); tradePartnerName = being->getName(); tradePartnerID = being->getId(); ConfirmDialog *dlg = new ConfirmDialog("Request for trade", tradePartnerName + " wants to trade with you, do you accept?"); dlg->addActionListener(&listener); } break; case GPMSG_TRADE_ADD_ITEM: { int type = msg.readInt16(); int amount = msg.readInt8(); tradeWindow->addItem(type, false, amount); } break; case GPMSG_TRADE_SET_MONEY: tradeWindow->setMoney(msg.readInt32()); break; case GPMSG_TRADE_START: tradeWindow->reset(); tradeWindow->setCaption("Trading with " + tradePartnerName); tradeWindow->setVisible(true); break; case GPMSG_TRADE_ACCEPT: tradeWindow->receivedOk(); break; case GPMSG_TRADE_CANCEL: chatWindow->chatLog("Trade canceled.", BY_SERVER); tradeWindow->setVisible(false); tradeWindow->reset(); player_node->setTrading(false); break; case GPMSG_TRADE_COMPLETE: chatWindow->chatLog("Trade completed.", BY_SERVER); tradeWindow->setVisible(false); tradeWindow->reset(); player_node->setTrading(false); break; } }