/* * The Mana World * Copyright (C) 2008 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "net/tmwserv/partyhandler.h" #include "net/tmwserv/chatserver/chatserver.h" #include "net/tmwserv/protocol.h" #include "net/messagein.h" #include "gui/partywindow.h" #include "gui/widgets/chattab.h" #include "log.h" #include "localplayer.h" #include PartyHandler::PartyHandler() { static const Uint16 _messages[] = { CPMSG_PARTY_INVITE_RESPONSE, CPMSG_PARTY_INVITED, CPMSG_PARTY_ACCEPT_INVITE_RESPONSE, CPMSG_PARTY_QUIT_RESPONSE, CPMSG_PARTY_NEW_MEMBER, CPMSG_PARTY_MEMBER_LEFT, 0 }; handledMessages = _messages; } void PartyHandler::handleMessage(MessageIn &msg) { switch (msg.getId()) { case CPMSG_PARTY_INVITE_RESPONSE: { if (msg.readInt8() == ERRMSG_OK) { } } break; case CPMSG_PARTY_INVITED: { std::string inviter = msg.readString(); partyWindow->showPartyInvite(inviter); } break; case CPMSG_PARTY_ACCEPT_INVITE_RESPONSE: { if (msg.readInt8() == ERRMSG_OK) { player_node->setInParty(true); localChatTab->chatLog("Joined party"); } } case CPMSG_PARTY_QUIT_RESPONSE: { if (msg.readInt8() == ERRMSG_OK) { player_node->setInParty(false); } } break; case CPMSG_PARTY_NEW_MEMBER: { int id = msg.readInt16(); // being id std::string name = msg.readString(); localChatTab->chatLog(name + " joined the party"); if (!player_node->getInParty()) player_node->setInParty(true); partyWindow->updateMember(id, name); } break; case CPMSG_PARTY_MEMBER_LEFT: { partyWindow->removeMember(msg.readString()); } break; } }