/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _TMW_NET_GAMESERVER_PLAYER_H #define _TMW_NET_GAMESERVER_PLAYER_H #include "../../../being.h" #include #include struct RespawnRequestListener : public gcn::ActionListener { void action(const gcn::ActionEvent &event); }; namespace Net { namespace GameServer { namespace Player { void say(const std::string &text); void walk(int x, int y); void pickUp(int x, int y); void moveItem(int oldSlot, int newSlot, int amount); void drop(int slot, int amount); void equip(int slot); void unequip(int slot); void useItem(int slot); void attack(int direction); void useSpecial(int special); void changeAction(Being::Action action); void talkToNPC(int id, bool restart); void selectFromNPC(int id, int choice); void requestTrade(int id); void acceptTrade(bool accept); void tradeItem(int slot, int amount); void tradeMoney(int amount); void tradeWithNPC(int item, int amount); void sendLetter(const std::string &player, const std::string &text); void raiseAttribute(int attribute); void lowerAttribute(int attribute); void respawn(); static RespawnRequestListener respawnListener; void changeDir(unsigned char dir); } } } #endif