/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_TA_CHARSERVERHANDLER_H #define NET_TA_CHARSERVERHANDLER_H #include "net/charhandler.h" #include "net/serverinfo.h" #include "net/tmwa/messagehandler.h" #include "net/tmwa/token.h" class LoginData; namespace TmwAthena { /** * Deals with incoming messages from the character server. */ class CharServerHandler : public MessageHandler, public Net::CharHandler { public: CharServerHandler(); void handleMessage(MessageIn &msg) override; void setCharSelectDialog(CharSelectDialog *window) override; /** * Sets the character create dialog. The handler will clean up this * dialog when a new character is succesfully created, and will unlock * the dialog when a new character failed to be created. */ void setCharCreateDialog(CharCreateDialog *window) override; void requestCharacters() override; void chooseCharacter(Net::Character *character) override; void newCharacter(const std::string &name, int slot, bool gender, int hairstyle, int hairColor, const std::vector &stats) override; void deleteCharacter(Net::Character *character) override; void switchCharacter() override; unsigned int baseSprite() const override; unsigned int hairSprite() const override; unsigned int maxSprite() const override; int getCharCreateMaxHairColorId() const override; int getCharCreateMaxHairStyleId() const override; void connect(); private: void readPlayerData(MessageIn &msg, Net::Character *character); }; } // namespace TmwAthena #endif // NET_TA_CHARSERVERHANDLER_H