/* * The Mana World * Copyright (C) 2009 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "net/net.h" #include "net/adminhandler.h" #include "net/charhandler.h" #include "net/chathandler.h" #include "net/generalhandler.h" #include "net/guildhandler.h" #include "net/inventoryhandler.h" #include "net/loginhandler.h" #include "net/maphandler.h" #include "net/npchandler.h" #include "net/partyhandler.h" #include "net/playerhandler.h" #include "net/skillhandler.h" #include "net/tradehandler.h" #include "net/tmwserv/inventoryhandler.h" #include "net/ea/inventoryhandler.h" #ifdef TMWSERV_SUPPORT #include "net/tmwserv/playerhandler.h" #include "net/tmwserv/tradehandler.h" #else #include "net/ea/playerhandler.h" #include "net/ea/tradehandler.h" #endif namespace EAthena { extern InventoryHandler *inventoryHandler; } Net::AdminHandler *Net::getAdminHandler() { // TODO return 0; } Net::CharHandler *Net::getCharHandler() { // TODO return 0; } Net::ChatHandler *Net::getChatHandler() { // TODO return 0; } Net::GeneralHandler *Net::getGeneralHandler() { // TODO return 0; } Net::GuildHandler *Net::getGuildHandler() { // TODO return 0; } Net::InventoryHandler *Net::getInventoryHandler() { #ifdef TMWSERV_SUPPORT return TmwServ::inventoryHandler; #else return EAthena::inventoryHandler; #endif } Net::LoginHandler *Net::getLoginHandler() { // TODO return 0; } Net::MapHandler *Net::getMapHandler() { // TODO return 0; } Net::NpcHandler *Net::getNpcHandler() { // TODO return 0; } Net::PartyHandler *Net::getPartyHandler() { // TODO return 0; } Net::PlayerHandler *Net::getPlayerHandler() { return playerHandler; } Net::SkillHandler *Net::getSkillHandler() { // TODO return 0; } Net::TradeHandler *Net::getTradeHandler() { return tradeHandler; }