/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/manaserv/network.h" #include "log.h" #include "net/manaserv/connection.h" #include "net/manaserv/internal.h" #include "net/manaserv/messagehandler.h" #include "net/manaserv/messagein.h" #include #include /** * The local host which is shared for all outgoing connections. */ namespace { ENetHost *client; } namespace ManaServ { typedef std::map MessageHandlers; typedef MessageHandlers::iterator MessageHandlerIterator; static MessageHandlers mMessageHandlers; void initialize() { if (enet_initialize()) { logger->error("Failed to initialize ENet."); } client = enet_host_create(NULL, 3, 0, 0, 0); if (!client) { logger->error("Failed to create the local host."); } } void finalize() { if (!client) return; // Wasn't initialized at all if (connections) { logger->error("Tried to shutdown the network subsystem while there " "are network connections left!"); } clearNetworkHandlers(); enet_deinitialize(); } Connection *getConnection() { if (!client) { logger->error("Tried to instantiate a network object before " "initializing the network subsystem!"); } return new Connection(client); } void registerHandler(MessageHandler *handler) { for (const uint16_t *i = handler->handledMessages; *i; i++) { mMessageHandlers[*i] = handler; } } void unregisterHandler(MessageHandler *handler) { for (const uint16_t *i = handler->handledMessages; *i; i++) { mMessageHandlers.erase(*i); } } void clearNetworkHandlers() { mMessageHandlers.clear(); } /** * Dispatches a message to the appropriate message handler and * destroys it afterwards. */ namespace { void dispatchMessage(ENetPacket *packet) { MessageIn msg((const char *)packet->data, packet->dataLength); MessageHandlerIterator iter = mMessageHandlers.find(msg.getId()); if (iter != mMessageHandlers.end()) { //logger->log("Received packet %x (%i B)", // msg.getId(), msg.getLength()); iter->second->handleMessage(msg); } else { logger->log("Unhandled packet %x (%i B)", msg.getId(), msg.getLength()); } // Clean up the packet now that we're done using it. enet_packet_destroy(packet); } } void flush() { ENetEvent event; // Check if there are any new events while (enet_host_service(client, &event, 0) > 0) { switch (event.type) { case ENET_EVENT_TYPE_CONNECT: logger->log("Connected to port %d.", event.peer->address.port); // Store any relevant server information here. event.peer->data = 0; break; case ENET_EVENT_TYPE_RECEIVE: dispatchMessage(event.packet); break; case ENET_EVENT_TYPE_DISCONNECT: logger->log("Disconnected."); // Reset the server information. event.peer->data = 0; break; case ENET_EVENT_TYPE_NONE: default: break; } } } }