/* * The Mana World * Copyright (C) 2009 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef LOGOUTHANDLER_H #define LOGOUTHANDLER_H #include "logindata.h" #include /** * The different scenarios for which LogoutHandler can be used */ enum { LOGOUT_EXIT, LOGOUT_SWITCH_LOGIN, LOGOUT_SWITCH_CHARACTER }; namespace Net { class LogoutHandler { public: virtual void setScenario(unsigned short scenario, std::string *passToken = NULL) = 0; virtual void reset() = 0; }; } #endif // LOGOUTHANDLER_H