/* * The Mana World * Copyright (C) 2009 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef GUILDHANDLER_H #define GUILDHANDLER_H #include "guild.h" #include "player.h" #include namespace Net { class GuildHandler { public: virtual void create(const std::string &name) = 0; virtual void invite(int guildId, const std::string &name) = 0; virtual void invite(int guildId, Player *player) = 0; virtual void inviteResponse(int guildId, bool response) = 0; virtual void leave(int guildId) = 0; virtual void kick(GuildMember member) = 0; virtual void chat(int guildId, const std::string &text) = 0; virtual void memberList(int guildId) = 0; virtual void changeMemberPostion(GuildMember member, int level) = 0; virtual void requestAlliance(int guildId, int otherGuildId) = 0; virtual void requestAllianceResponse(int guildId, int otherGuildId, bool response) = 0; virtual void endAlliance(int guildId, int otherGuildId) = 0; }; } #endif // GUILDHANDLER_H