/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "effecthandler.h" #include "messagein.h" #include "protocol.h" #include "../effectmanager.h" EffectHandler::EffectHandler() { static const Uint16 _messages[] = { GPMSG_CREATE_EFFECT, 0 }; handledMessages = _messages; } void EffectHandler::handleMessage(MessageIn &msg) { switch (msg.getId()) { case GPMSG_CREATE_EFFECT: handleCreateEffects(msg); break; default: break; } } void EffectHandler::handleCreateEffects(MessageIn &msg) { int id = msg.readInt16(); Uint16 x = msg.readInt16(); Uint16 y = msg.readInt16(); effectManager->trigger(id, x, y); }