/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef EA_PROTOCOL_H #define EA_PROTOCOL_H static const int INVENTORY_OFFSET = 2; static const int STORAGE_OFFSET = 1; /********************************* * Packets from server to client * *********************************/ #define SMSG_SERVER_PING 0x007f /**< Contains server tick */ #define SMSG_CONNECTION_PROBLEM 0x0081 #define SMSG_UPDATE_HOST 0x0063 /**< Custom update host packet */ #define SMSG_LOGIN_DATA 0x0069 #define SMSG_LOGIN_ERROR 0x006a #define SMSG_CHAR_LOGIN 0x006b #define SMSG_CHAR_LOGIN_ERROR 0x006c #define SMSG_CHAR_CREATE_SUCCEEDED 0x006d #define SMSG_CHAR_CREATE_FAILED 0x007e #define SMSG_CHAR_DELETE_SUCCEEDED 0x006f #define SMSG_CHAR_DELETE_FAILED 0x0070 #define SMSG_CHAR_MAP_INFO 0x0071 #define SMSG_MAP_LOGIN_SUCCESS 0x0073 /**< Contains starting location */ #define SMSG_PLAYER_UPDATE_1 0x01d8 #define SMSG_PLAYER_UPDATE_2 0x01d9 #define SMSG_PLAYER_MOVE 0x01da /**< A nearby player moves */ #define SMSG_PLAYER_STOP 0x0088 /**< Stop walking, set position */ #define SMSG_PLAYER_MOVE_TO_ATTACK 0x0139 /**< Move to within attack range */ #define SMSG_PLAYER_STAT_UPDATE_1 0x00b0 #define SMSG_PLAYER_STAT_UPDATE_2 0x00b1 #define SMSG_PLAYER_STAT_UPDATE_3 0x0141 #define SMSG_PLAYER_STAT_UPDATE_4 0x00bc #define SMSG_PLAYER_STAT_UPDATE_5 0x00bd #define SMSG_PLAYER_STAT_UPDATE_6 0x00be #define SMSG_WHO_ANSWER 0x00c2 #define SMSG_PLAYER_WARP 0x0091 /**< Warp player to map/location */ #define SMSG_PLAYER_INVENTORY 0x01ee #define SMSG_PLAYER_INVENTORY_ADD 0x00a0 #define SMSG_PLAYER_INVENTORY_REMOVE 0x00af #define SMSG_PLAYER_INVENTORY_USE 0x01c8 #define SMSG_PLAYER_EQUIPMENT 0x00a4 #define SMSG_PLAYER_EQUIP 0x00aa #define SMSG_PLAYER_UNEQUIP 0x00ac #define SMSG_PLAYER_ATTACK_RANGE 0x013a #define SMSG_PLAYER_ARROW_EQUIP 0x013c #define SMSG_PLAYER_ARROW_MESSAGE 0x013b #define SMSG_PLAYER_SKILLS 0x010f #define SMSG_SKILL_FAILED 0x0110 #define SMSG_ITEM_USE_RESPONSE 0x00a8 #define SMSG_ITEM_VISIBLE 0x009d /**< An item is on the floor */ #define SMSG_ITEM_DROPPED 0x009e /**< An item is dropped */ #define SMSG_ITEM_REMOVE 0x00a1 /**< An item disappers */ #define SMSG_BEING_VISIBLE 0x0078 #define SMSG_BEING_MOVE 0x007b /**< A nearby monster moves */ #define SMSG_BEING_SPAWN 0x007c /**< A being spawns nearby */ #define SMSG_BEING_MOVE2 0x0086 /**< New eAthena being moves */ #define SMSG_BEING_REMOVE 0x0080 #define SMSG_BEING_CHANGE_LOOKS 0x00c3 #define SMSG_BEING_CHANGE_LOOKS2 0x01d7 /**< Same as 0x00c3, but 16 bit ID */ #define SMSG_BEING_SELFEFFECT 0x019b #define SMSG_BEING_EMOTION 0x00c0 #define SMSG_BEING_ACTION 0x008a /**< Attack, sit, stand up, ... */ #define SMSG_BEING_CHAT 0x008d /**< A being talks */ #define SMSG_BEING_NAME_RESPONSE 0x0095 /**< Has to be requested */ #define SMSG_BEING_CHANGE_DIRECTION 0x009c #define SMSG_PLAYER_STATUS_CHANGE 0x0119 #define SMSG_BEING_STATUS_CHANGE 0x0196 #define SMSG_NPC_MESSAGE 0x00b4 #define SMSG_NPC_NEXT 0x00b5 #define SMSG_NPC_CLOSE 0x00b6 #define SMSG_NPC_CHOICE 0x00b7 /**< Display a choice */ #define SMSG_NPC_BUY_SELL_CHOICE 0x00c4 #define SMSG_NPC_BUY 0x00c6 #define SMSG_NPC_SELL 0x00c7 #define SMSG_NPC_BUY_RESPONSE 0x00ca #define SMSG_NPC_SELL_RESPONSE 0x00cb #define SMSG_NPC_INT_INPUT 0x0142 /**< Integer input */ #define SMSG_NPC_STR_INPUT 0x01d4 /**< String input */ #define SMSG_PLAYER_CHAT 0x008e /**< Player talks */ #define SMSG_WHISPER 0x0097 /**< Whisper Recieved */ #define SMSG_WHISPER_RESPONSE 0x0098 #define SMSG_GM_CHAT 0x009a /**< GM announce */ #define SMSG_WALK_RESPONSE 0x0087 #define SMSG_TRADE_REQUEST 0x00e5 /**< Receiving a request to trade */ #define SMSG_TRADE_RESPONSE 0x00e7 #define SMSG_TRADE_ITEM_ADD 0x00e9 #define SMSG_TRADE_ITEM_ADD_RESPONSE 0x01b1 /**< Not standard eAthena! */ #define SMSG_TRADE_OK 0x00ec #define SMSG_TRADE_CANCEL 0x00ee #define SMSG_TRADE_COMPLETE 0x00f0 #define SMSG_PARTY_CREATE 0x00fa #define SMSG_PARTY_INFO 0x00fb #define SMSG_PARTY_INVITE_RESPONSE 0x00fd #define SMSG_PARTY_INVITED 0x00fe #define SMSG_PARTY_SETTINGS 0x0101 #define SMSG_PARTY_MOVE 0x0104 #define SMSG_PARTY_LEAVE 0x0105 #define SMSG_PARTY_UPDATE_HP 0x0106 #define SMSG_PARTY_UPDATE_COORDS 0x0107 #define SMSG_PARTY_MESSAGE 0x0109 #define SMSG_PLAYER_STORAGE_ITEMS 0x01f0 /**< Item list for storage */ #define SMSG_PLAYER_STORAGE_EQUIP 0x00a6 /**< Equipment list for storage */ #define SMSG_PLAYER_STORAGE_STATUS 0x00f2 /**< Slots used and total slots */ #define SMSG_PLAYER_STORAGE_ADD 0x00f4 /**< Add item/equip to storage */ #define SMSG_PLAYER_STORAGE_REMOVE 0x00f6 /**< Remove item/equip from storage */ #define SMSG_PLAYER_STORAGE_CLOSE 0x00f8 /**< Storage access closed */ #define SMSG_ADMIN_KICK_ACK 0x00cd #define SMSG_MVP 0x010c /********************************** * Packets from client to server * **********************************/ #define CMSG_CHAR_SERVER_CONNECT 0x0065 #define CMSG_CHAR_SELECT 0x0066 #define CMSG_CHAR_CREATE 0x0067 #define CMSG_CHAR_DELETE 0x0068 #define CMSG_MAP_SERVER_CONNECT 0x0072 #define CMSG_CLIENT_PING 0x007e /**< Send to server with tick */ #define CMSG_MAP_LOADED 0x007d #define CMSG_CLIENT_QUIT 0x018A #define CMSG_CHAT_MESSAGE 0x008c #define CMSG_CHAT_WHISPER 0x0096 #define CMSG_CHAT_ANNOUNCE 0x0099 #define CMSG_CHAT_WHO 0x00c1 #define CMSG_SKILL_LEVELUP_REQUEST 0x0112 #define CMSG_STAT_UPDATE_REQUEST 0x00bb #define CMSG_PLAYER_INVENTORY_USE 0x00a7 #define CMSG_PLAYER_INVENTORY_DROP 0x00a2 #define CMSG_PLAYER_EQUIP 0x00a9 #define CMSG_PLAYER_UNEQUIP 0x00ab #define CMSG_ITEM_PICKUP 0x009f #define CMSG_PLAYER_CHANGE_DIR 0x009b #define CMSG_PLAYER_CHANGE_DEST 0x0085 #define CMSG_PLAYER_CHANGE_ACT 0x0089 #define CMSG_PLAYER_RESPAWN 0x00b2 #define CMSG_PLAYER_EMOTE 0x00bf #define CMSG_PLAYER_ATTACK 0x0089 #define CMSG_WHO_REQUEST 0x00c1 #define CMSG_NPC_TALK 0x0090 #define CMSG_NPC_NEXT_REQUEST 0x00b9 #define CMSG_NPC_CLOSE 0x0146 #define CMSG_NPC_LIST_CHOICE 0x00b8 #define CMSG_NPC_INT_RESPONSE 0x0143 #define CMSG_NPC_STR_RESPONSE 0x01d5 #define CMSG_NPC_BUY_SELL_REQUEST 0x00c5 #define CMSG_NPC_BUY_REQUEST 0x00c8 #define CMSG_NPC_SELL_REQUEST 0x00c9 #define CMSG_TRADE_REQUEST 0x00e4 #define CMSG_TRADE_RESPONSE 0x00e6 #define CMSG_TRADE_ITEM_ADD_REQUEST 0x00e8 #define CMSG_TRADE_CANCEL_REQUEST 0x00ed #define CMSG_TRADE_ADD_COMPLETE 0x00eb #define CMSG_TRADE_OK 0x00ef #define CMSG_PARTY_CREATE 0x00f9 #define CMSG_PARTY_INVITE 0x00fc #define CMSG_PARTY_INVITED 0x00ff #define CMSG_PARTY_LEAVE 0x0100 #define CMSG_PARTY_SETTINGS 0x0102 #define CMSG_PARTY_KICK 0x0103 #define CMSG_PARTY_MESSAGE 0x0108 #define CMSG_MOVE_TO_STORAGE 0x00f3 /** Move item to storage */ #define CSMG_MOVE_FROM_STORAGE 0x00f5 /** Remove item from storage */ #define CMSG_CLOSE_STORAGE 0x00f7 /** Request storage close */ #define CMSG_ADMIN_ANNOUNCE 0x0099 #define CMSG_ADMIN_LOCAL_ANNOUNCE 0x019C #define CMSG_ADMIN_HIDE 0x019D #define CMSG_ADMIN_KICK 0x00CC #define CMSG_ADMIN_MUTE 0x0149 /** Encodes coords and direction in 3 bytes data */ void set_coordinates(char *data, unsigned short x, unsigned short y, unsigned char direction); #endif