/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_MAP_H #define _TMW_MAP_H #include "being.h" // Tile flags #define TILE_WALKABLE 1 #define TILE_ANIMATED 2 /** * A tile on a tile map. */ class Tile { public: /** * Constructor. */ Tile(); // Tile data int layers[3]; char flags; // Pathfinding members int Fcost, Gcost, Hcost; int whichList; int parentX, parentY; }; /** * A location on a tile map. Used for pathfinding, open list. */ class Location { public: /** * Constructor. */ Location(int x, int y, Tile *tile); /** * Comparison operator. */ bool operator< (const Location &loc) const; int x, y; Tile *tile; }; /** * A tile map. */ class Map { public: /** * Constructor. */ Map(); /** * Constructor that takes initial map size as parameters. */ Map(int width, int height); /** * Destructor. */ ~Map(); /** * Loads a map file (gat). */ bool load(const std::string &mapFile); /** * Loads an XML map file (tmx). */ bool loadXmlMap(const std::string &mapFile); /** * Sets the size of the map. This will destroy any existing map data. */ void setSize(int width, int height); /** * Set tile ID. */ void setTile(int x, int y, int layer, int id); /** * Get tile ID. */ int getTile(int x, int y, int layer); /** * Get tile reference. */ Tile *getTile(int x, int y); /** * Set walkability flag for a tile */ void setWalk(int x, int y, bool walkable); /** * Tell if a tile is walkable or not */ bool getWalk(int x, int y); /** * Returns the width of this map. */ int getWidth(); /** * Returns the height of this map. */ int getHeight(); /** * Find a path from one location to the next. */ PATH_NODE *findPath(int startX, int startY, int destX, int destY); private: int width, height; Tile *tiles; // Pathfinding members int onClosedList, onOpenList; }; extern Map tiledMap; #endif