/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _ITEM_H #define _ITEM_H class ItemInfo; class Item { public: Item(int id=-1, int quantity=0, bool equipment=false, bool equipped=false); ~Item(); void setId(int id); int getId(); void setQuantity(int quantity); void increaseQuantity(int amount); int getQuantity(); void setEquipment(bool equipment); bool isEquipment(); void setEquipped(bool equipped); bool isEquipped(); int getInvIndex(); void setInvIndex(int index); ItemInfo* getInfo(); protected: int id; int quantity; bool equipment; bool equipped; int invIndex; }; inline void Item::setId(int id) { this->id = id; } inline int Item::getId() { return id; } inline void Item::setQuantity(int quantity) { this->quantity = quantity; } inline void Item::increaseQuantity(int amount) { this->quantity += amount; } inline int Item::getQuantity() { return quantity; } inline void Item::setEquipment(bool equipment) { this->equipment = equipment; } inline bool Item::isEquipment() { return equipment; } inline void Item::setEquipped(bool equipped) { this->equipped = equipped; } inline bool Item::isEquipped() { return equipped; } inline int Item::getInvIndex() { return invIndex; } inline void Item::setInvIndex(int index) { this->invIndex = index; } #endif