/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "guild.h" #include "beingmanager.h" #include "player.h" GuildMember::GuildMember(int guildId, int id, const std::string &name): Avatar(name), mId(id) { mGuild = Guild::getGuild(guildId); } GuildMember::GuildMember(int guildId, int id): mId(id) { mGuild = Guild::getGuild(guildId); } GuildMember::GuildMember(int guildId, const std::string &name): Avatar(name), mId(0) { mGuild = Guild::getGuild(guildId); } Guild::GuildMap Guild::guilds; Guild::Guild(short id): mId(id), mCanInviteUsers(false) { guilds[id] = this; } void Guild::addMember(GuildMember *member) { if (member->mGuild > 0 && member->mGuild != this) throw "Member in another guild!"; if (!isMember(member)) { mMembers.push_back(member); member->mGuild = this; } } GuildMember *Guild::getMember(int id) { MemberList::iterator itr = mMembers.begin(), itr_end = mMembers.end(); while (itr != itr_end) { if ((*itr)->mId == id) return (*itr); ++itr; } return NULL; } GuildMember *Guild::getMember(std::string name) { MemberList::iterator itr = mMembers.begin(), itr_end = mMembers.end(); while (itr != itr_end) { if((*itr)->getName() == name) { return (*itr); } ++itr; } return NULL; } void Guild::removeMember(GuildMember *member) { MemberList::iterator itr = mMembers.begin(), itr_end = mMembers.end(); while (itr != itr_end) { if((*itr)->mId == member->mId && (*itr)->getName() == member->getName()) { mMembers.erase(itr); } ++itr; } } void Guild::removeMember(int id) { MemberList::iterator itr = mMembers.begin(), itr_end = mMembers.end(); while (itr != itr_end) { if ((*itr)->mId == id) mMembers.erase(itr); ++itr; } } void Guild::removeMember(const std::string &name) { MemberList::iterator itr = mMembers.begin(), itr_end = mMembers.end(); while (itr != itr_end) { if((*itr)->getName() == name) { mMembers.erase(itr); } ++itr; } } void Guild::removeFromMembers() { MemberList::iterator itr = mMembers.begin(), itr_end = mMembers.end(); while(itr != itr_end) { Player *p = dynamic_cast(beingManager->findBeing((*itr)->getID())); if (p) { p->removeGuild(getId()); } ++itr; } } Avatar *Guild::getAvatarAt(int index) { return mMembers[index]; } void Guild::setRights(short rights) { // to invite, rights must be greater than 0 if (rights > 0) mCanInviteUsers = true; } bool Guild::isMember(GuildMember *member) const { if (member->mGuild > 0 && member->mGuild != this) return false; MemberList::const_iterator itr = mMembers.begin(), itr_end = mMembers.end(); while (itr != itr_end) { if ((*itr)->mId == member->mId && (*itr)->getName() == member->getName()) { return true; } ++itr; } return false; } bool Guild::isMember(int id) const { MemberList::const_iterator itr = mMembers.begin(), itr_end = mMembers.end(); while (itr != itr_end) { if ((*itr)->mId == id) return true; ++itr; } return false; } bool Guild::isMember(const std::string &name) const { MemberList::const_iterator itr = mMembers.begin(), itr_end = mMembers.end(); while (itr != itr_end) { if ((*itr)->getName() == name) { return true; } ++itr; } return false; } void Guild::getNames(std::vector &names) const { names.clear(); MemberList::const_iterator it = mMembers.begin(), it_end = mMembers.end(); while (it != it_end) { names.push_back((*it)->getName()); ++it; } } Guild *Guild::getGuild(int id) { GuildMap::iterator it = guilds.find(id); if (it != guilds.end()) return it->second; return new Guild(id); }