/* * The Mana Client * Copyright (C) 2004-2010 The Mana World Development Team * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef WINDOWMENU_H #define WINDOWMENU_H #include "gui/widgets/container.h" #include #include class EmotePopup; /** * The window menu. Allows showing and hiding many of the different windows * used in the game. * * \ingroup Interface */ class WindowMenu : public Container, public gcn::ActionListener, public gcn::SelectionListener { public: WindowMenu(); ~WindowMenu(); void action(const gcn::ActionEvent &event); void valueChanged(const gcn::SelectionEvent &event); private: EmotePopup *mEmotePopup; }; #endif