/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_WINDOWCONTAINER_H_ #define _TMW_WINDOWCONTAINER_H_ #include class Window; /** * A window container. This container makes draggable windows possible. * * \ingroup GUI */ class WindowContainer : public gcn::Container { public: /** * Constructor. */ WindowContainer(); /** * Do GUI logic. This functions adds automatic deletion of objects that * volunteered to be deleted. */ void logic(); /** * Handles mouse input messages. Differs from standard behaviour in * that widget with mouse doesn't change while a button is pressed. */ //void _mouseInputMessage(const gcn::MouseInput &mouseInput); /** * Adds a widget. The widget can be set to be modal, which will ensure * only that widget will receive input. */ void add(gcn::Widget *widget); /** * Adds a window. The window can be set to be modal, which will ensure * only that window will receive input. Note that when a modal widget * has already been set, a new window can only be made model when the * previously modal window is its parent. */ void WindowContainer::add(Window *window, bool modal); /** * Removes a widget. */ void remove(gcn::Widget *widget); /** * This function is called by the containers children when they get * destroyed. */ void _announceDeath(gcn::Widget *widget); /** * Clears the container of all widgets. */ void clear(); /** * Sets the modal widget. This will ensure only this widget will * receive mouse or keyboard input events. * * @see Window::Window */ void setModalWindow(Window *window); /** * Returns the current modal widget, or NULL if there * is none. */ gcn::Widget *getModalWindow(); /** * Schedule a widget for deletion. It will be deleted at the start of * the next logic update. */ void scheduleDelete(gcn::Widget *widget); protected: bool mouseDown; Window *modalWindow; std::list deathList; }; #endif