/* * The Mana Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "whispertab.h" #include "commandhandler.h" #include "localplayer.h" #include "gui/theme.h" #include "net/chathandler.h" #include "net/net.h" #include "utils/gettext.h" #include "utils/stringutils.h" WhisperTab::WhisperTab(const std::string &nick) : ChatTab(nick), mNick(nick) { setTabColor(&Theme::getThemeColor(Theme::WHISPER)); } WhisperTab::~WhisperTab() { if (chatWindow) chatWindow->removeWhisper(mNick); } void WhisperTab::handleInput(const std::string &msg) { if (msg.empty()) { chatLog(_("Cannot send empty chat!"), BY_SERVER, false); return; } Net::getChatHandler()->privateMessage(mNick, msg); chatLog(player_node->getName(), msg); } void WhisperTab::handleCommand(const std::string &msg) { if (msg == "close") delete this; else ChatTab::handleCommand(msg); } void WhisperTab::showHelp() { chatLog(_("/ignore > Ignore the other player")); chatLog(_("/unignore > Stop ignoring the other player")); chatLog(_("/close > Close the whisper tab")); } bool WhisperTab::handleCommand(const std::string &type, const std::string &args) { if (type == "help") { if (args == "close") { chatLog(_("Command: /close")); chatLog(_("This command closes the current whisper tab.")); } else if (args == "ignore") { chatLog(_("Command: /ignore")); chatLog(_("This command ignores the other player regardless of " "current relations.")); } else if (args == "unignore") { chatLog(_("Command: /unignore ")); chatLog(_("This command stops ignoring the other player if they " "are being ignored.")); } else return false; } else if (type == "close") { delete this; } else if (type == "ignore") { commandHandler->handleIgnore(mNick, this); } else if (type == "unignore") { commandHandler->handleUnignore(mNick, this); } else return false; return true; }