/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "gui/widgets/listbox.h" #include "gui/palette.h" #include "gui/sdlinput.h" #include "configuration.h" #include #include #include #include float ListBox::mAlpha = 1.0; ListBox::ListBox(gcn::ListModel *listModel): gcn::ListBox(listModel) { } void ListBox::draw(gcn::Graphics *graphics) { if (!mListModel) return; if (config.getValue("guialpha", 0.8) != mAlpha) mAlpha = config.getValue("guialpha", 0.8); graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT, (int)(mAlpha * 255.0f))); graphics->setFont(getFont()); const int fontHeight = getFont()->getHeight(); // Draw filled rectangle around the selected list element if (mSelected >= 0) graphics->fillRectangle(gcn::Rectangle(0, fontHeight * mSelected, getWidth(), fontHeight)); // Draw the list elements graphics->setColor(guiPalette->getColor(Palette::TEXT)); for (int i = 0, y = 0; i < mListModel->getNumberOfElements(); ++i, y += fontHeight) { graphics->drawText(mListModel->getElementAt(i), 1, y); } } void ListBox::keyPressed(gcn::KeyEvent& keyEvent) { gcn::Key key = keyEvent.getKey(); if (key.getValue() == Key::ENTER || key.getValue() == Key::SPACE) { distributeActionEvent(); keyEvent.consume(); } else if (key.getValue() == Key::UP) { if (getSelected() > 0) setSelected(mSelected - 1); else if (getSelected() == 0 && mWrappingEnabled) setSelected(getListModel()->getNumberOfElements() - 1); keyEvent.consume(); } else if (key.getValue() == Key::DOWN) { if (getSelected() < (getListModel()->getNumberOfElements() - 1)) setSelected(mSelected + 1); else if (getSelected() == (getListModel()->getNumberOfElements() - 1) && mWrappingEnabled) setSelected(0); keyEvent.consume(); } else if (key.getValue() == Key::HOME) { setSelected(0); keyEvent.consume(); } else if (key.getValue() == Key::END) { setSelected(getListModel()->getNumberOfElements() - 1); keyEvent.consume(); } } // Don't do anything on scrollwheel. ScrollArea will deal with that. void ListBox::mouseWheelMovedUp(gcn::MouseEvent &mouseEvent) { } void ListBox::mouseWheelMovedDown(gcn::MouseEvent &mouseEvent) { } void ListBox::mouseDragged(gcn::MouseEvent &event) { if (event.getButton() != gcn::MouseEvent::LEFT) return; // Make list selection update on drag, but guard against negative y int y = std::max(0, event.getY()); setSelected(y / getRowHeight()); }