/* * The Mana World * Copyright 2007 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_WIDGET_LAYOUT_H__ #define _TMW_WIDGET_LAYOUT_H__ #include #include class LayoutCell; /** * This class is a helper for adding widgets to nested tables in a window. */ class ContainerPlacer { public: ContainerPlacer(gcn::Container *c = NULL, LayoutCell *l = NULL): mContainer(c), mCell(l) {} /** * Gets the pointed cell. */ LayoutCell &getCell() { return *mCell; } /** * Returns a placer for the same container but to an inner cell. */ ContainerPlacer at(int x, int y); /** * Adds the given widget to the container and places it in the layout. * @see LayoutArray::place */ LayoutCell &operator() (int x, int y, gcn::Widget *, int w = 1, int h = 1); private: gcn::Container *mContainer; LayoutCell *mCell; }; /** * This class contains a rectangular array of cells. */ class LayoutArray { friend class LayoutCell; public: LayoutArray(); ~LayoutArray(); /** * Returns a reference on the cell at given position. */ LayoutCell &at(int x, int y, int w = 1, int h = 1); /** * Places a widget in a given cell. * @param w number of columns the widget spawns. * @param h number of rows the widget spawns. * @note When @a w is 1, the width of column @a x is reset to zero if * it was AUTO_DEF. Similarly for @a h. */ LayoutCell &place(gcn::Widget *, int x, int y, int w = 1, int h = 1); /** * Sets the minimum width of a column. */ void setColWidth(int n, int w); /** * Sets the minimum height of a row. */ void setRowHeight(int n, int h); /** * Sets the widths of two columns to the maximum of their widths. */ void matchColWidth(int n1, int n2); /** * Spawns a cell over several columns/rows. */ void extend(int x, int y, int w, int h); /** * Computes and sets the positions of all the widgets. * @param nW width of the array, used to resize the AUTO_ columns. * @param nH height of the array, used to resize the AUTO_ rows. */ void reflow(int nX, int nY, int nW, int nH); private: // Copy not allowed, as the array owns all its cells. LayoutArray(LayoutArray const &); LayoutArray &operator=(LayoutArray const &); /** * Gets the position and size of a widget along a given axis */ void align(int &pos, int &size, int dim, LayoutCell const &cell, short *sizes) const; /** * Ensures the private vectors are large enough. */ void resizeGrid(int w, int h); /** * Gets the column/row sizes along a given axis. * @param upp target size for the array. Ignored if AUTO_DEF. */ std::vector< short > getSizes(int dim, int upp) const; /** * Gets the total size along a given axis. */ int getSize(int dim) const; std::vector< short > mSizes[2]; std::vector< std::vector < LayoutCell * > > mCells; char mSpacing; }; /** * This class describes the formatting of a widget in the cell of a layout * table. Horizontally, a widget can either fill the width of the cell (minus * the cell padding), or it can retain its size and be flushed left, or flush * right, or centered in the cell. The process is similar for the vertical * alignment, except that top is represented by LEFT and bottom by RIGHT. */ class LayoutCell { friend class Layout; friend class LayoutArray; public: enum Alignment { LEFT, RIGHT, CENTER, FILL }; LayoutCell(): mType(NONE) {} ~LayoutCell(); /** * Sets the padding around the cell content. */ LayoutCell &setPadding(int p) { mPadding = p; return *this; } /** * Sets the horizontal alignment of the cell content. */ LayoutCell &setHAlign(Alignment a) { mAlign[0] = a; return *this; } /** * Sets the vertical alignment of the cell content. */ LayoutCell &setVAlign(Alignment a) { mAlign[1] = a; return *this; } /** * @see LayoutArray::at */ LayoutCell &at(int x, int y) { return getArray().at(x, y); } /** * @see LayoutArray::place */ LayoutCell &place(gcn::Widget *wg, int x, int y, int w = 1, int h = 1) { return getArray().place(wg, x, y, w, h); } /** * @see LayoutArray::matchColWidth */ void matchColWidth(int n1, int n2) { getArray().matchColWidth(n1, n2); } /** * @see LayoutArray::setColWidth */ void setColWidth(int n, int w) { getArray().setColWidth(n, w); } /** * @see LayoutArray::setRowHeight */ void setRowHeight(int n, int h) { getArray().setRowHeight(n, h); } /** * @see LayoutArray::extend. */ void extend(int x, int y, int w, int h) { getArray().extend(x, y, w, h); } /** * Sets the minimum widths and heights of this cell and of all the * inner cells. */ void computeSizes(); private: // Copy not allowed, as the cell may own an array. LayoutCell(LayoutCell const &); LayoutCell &operator=(LayoutCell const &); union { gcn::Widget *mWidget; LayoutArray *mArray; }; enum { NONE, WIDGET, ARRAY }; /** * Returns the embedded array. Creates it if the cell does not contain * anything yet. Aborts if it contains a widget. */ LayoutArray &getArray(); /** * @see LayoutArray::reflow */ void reflow(int nx, int ny, int nw, int nh); short mSize[2]; char mPadding; char mExtent[2]; char mAlign[2]; char mNbFill[2]; char mType; }; /** * This class is an helper for setting the position of widgets. They are * positioned along the cells of some rectangular tables. The layout may either * be a single table or a tree of nested tables. * * The size of a given table column can either be set manually or be chosen * from the widest widget of the column. An empty column has a AUTO_DEF width, * which means it will be extended so that the layout fits its minimum width. * * The process is similar for table rows. By default, there is a spacing of 4 * pixels between rows and between columns, and a margin of 6 pixels around the * whole layout. */ class Layout: public LayoutCell { public: Layout(); /** * Sets the margin around the layout. */ void setMargin(int m) { setPadding(m); } /** * Sets the positions of all the widgets. * @see LayoutArray::reflow */ void reflow(int &nW, int &nH); /** * When the minimum size of the layout is less than the available size, * the remaining pixels are equally split amongst the FILL items. */ enum { AUTO_DEF = -42, /**< Default value, behaves like AUTO_ADD. */ AUTO_SET = -43, /**< Uses the share as the new size. */ AUTO_ADD = -44, /**< Adds the share to the current size. */ }; private: bool mComputed; }; #endif