/*
* The Mana Client
* Copyright (C) 2007-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/widgets/itemshortcutcontainer.h"
#include "configuration.h"
#include "graphics.h"
#include "inventory.h"
#include "item.h"
#include "itemshortcut.h"
#include "keyboardconfig.h"
#include "playerinfo.h"
#include "gui/inventorywindow.h"
#include "gui/itempopup.h"
#include "gui/palette.h"
#include "gui/viewport.h"
#include "resources/image.h"
#include "resources/iteminfo.h"
#include "resources/theme.h"
#include "utils/stringutils.h"
ItemShortcutContainer::ItemShortcutContainer():
ShortcutContainer(),
mItemClicked(false),
mItemMoved(NULL)
{
addMouseListener(this);
addWidgetListener(this);
mItemPopup = new ItemPopup;
mBackgroundImg = Theme::getImageFromTheme("item_shortcut_bgr.png");
mMaxItems = itemShortcut->getItemCount();
mBackgroundImg->setAlpha(config.getFloatValue("guialpha"));
mBoxHeight = mBackgroundImg->getHeight();
mBoxWidth = mBackgroundImg->getWidth();
}
ItemShortcutContainer::~ItemShortcutContainer()
{
mBackgroundImg->decRef();
delete mItemPopup;
}
void ItemShortcutContainer::draw(gcn::Graphics *graphics)
{
if (config.getFloatValue("guialpha") != mAlpha)
{
mAlpha = config.getFloatValue("guialpha");
mBackgroundImg->setAlpha(mAlpha);
}
Graphics *g = static_cast(graphics);
graphics->setFont(getFont());
for (int i = 0; i < mMaxItems; i++)
{
const int itemX = (i % mGridWidth) * mBoxWidth;
const int itemY = (i / mGridWidth) * mBoxHeight;
g->drawImage(mBackgroundImg, itemX, itemY);
// Draw item keyboard shortcut.
const char *key = SDL_GetKeyName(
(SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_1 + i));
graphics->setColor(Theme::getThemeColor(Theme::TEXT));
g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT);
if (itemShortcut->getItem(i) < 0)
continue;
Item *item =
PlayerInfo::getInventory()->findItem(itemShortcut->getItem(i));
if (item)
{
// Draw item icon.
Image* image = item->getImage();
if (image)
{
std::string caption;
if (item->getQuantity() > 1)
caption = toString(item->getQuantity());
else if (item->isEquipped())
caption = "Eq.";
image->setAlpha(1.0f);
g->drawImage(image, itemX, itemY);
if (item->isEquipped())
g->setColor(Theme::getThemeColor(Theme::ITEM_EQUIPPED));
g->drawText(caption, itemX + mBoxWidth / 2,
itemY + mBoxHeight - 14, gcn::Graphics::CENTER);
}
}
}
if (mItemMoved)
{
// Draw the item image being dragged by the cursor.
Image* image = mItemMoved->getImage();
if (image)
{
const int tPosX = mCursorPosX - (image->getWidth() / 2);
const int tPosY = mCursorPosY - (image->getHeight() / 2);
g->drawImage(image, tPosX, tPosY);
g->drawText(toString(mItemMoved->getQuantity()),
tPosX + mBoxWidth / 2, tPosY + mBoxHeight - 14,
gcn::Graphics::CENTER);
}
}
}
void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event)
{
if (event.getButton() == gcn::MouseEvent::LEFT)
{
if (!mItemMoved && mItemClicked)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
const int itemId = itemShortcut->getItem(index);
if (itemId < 0)
return;
Item *item = PlayerInfo::getInventory()->findItem(itemId);
if (item)
{
mItemMoved = item;
itemShortcut->removeItem(index);
}
}
if (mItemMoved)
{
mCursorPosX = event.getX();
mCursorPosY = event.getY();
}
}
}
void ItemShortcutContainer::mousePressed(gcn::MouseEvent &event)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
if (event.getButton() == gcn::MouseEvent::LEFT)
{
// Stores the selected item if theirs one.
if (itemShortcut->isItemSelected() && inventoryWindow->isVisible())
{
itemShortcut->setItem(index);
itemShortcut->setItemSelected(-1);
}
else if (itemShortcut->getItem(index))
mItemClicked = true;
}
else if (event.getButton() == gcn::MouseEvent::RIGHT)
{
Item *item = PlayerInfo::getInventory()->
findItem(itemShortcut->getItem(index));
if (!item)
return;
// Convert relative to the window coordinates to absolute screen
// coordinates.
viewport->showPopup(NULL, viewport->getMouseX(), viewport->getMouseY(), item);
}
}
void ItemShortcutContainer::mouseReleased(gcn::MouseEvent &event)
{
if (event.getButton() == gcn::MouseEvent::LEFT)
{
if (itemShortcut->isItemSelected())
itemShortcut->setItemSelected(-1);
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
{
mItemMoved = NULL;
return;
}
if (mItemMoved)
{
itemShortcut->setItems(index, mItemMoved->getId());
mItemMoved = NULL;
}
else if (itemShortcut->getItem(index) && mItemClicked)
{
itemShortcut->useItem(index);
}
if (mItemClicked)
mItemClicked = false;
}
}
// Show ItemTooltip
void ItemShortcutContainer::mouseMoved(gcn::MouseEvent &event)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
const int itemId = itemShortcut->getItem(index);
if (itemId < 0)
return;
Item *item = PlayerInfo::getInventory()->findItem(itemId);
if (item)
{
mItemPopup->setItem(item->getInfo());
mItemPopup->position(viewport->getMouseX(), viewport->getMouseY());
}
else
{
mItemPopup->setVisible(false);
}
}
// Hide ItemTooltip
void ItemShortcutContainer::mouseExited(gcn::MouseEvent &event)
{
mItemPopup->setVisible(false);
}