/* * The Mana World * Copyright (C) 2008 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "gui/widgets/avatar.h" #include "localplayer.h" #include "gui/gui.h" #include "gui/widgets/icon.h" #include "gui/widgets/label.h" #include "resources/image.h" #include "resources/resourcemanager.h" #include namespace { Image *avatarStatusOffline; Image *avatarStatusOnline; int avatarCount = 0; } Avatar::Avatar(): mHp(0), mMaxHp(0), mDisplayBold(false) { setOpaque(false); if (avatarCount == 0) { ResourceManager *resman = ResourceManager::getInstance(); avatarStatusOffline = resman->getImage("graphics/gui/circle-gray.png"); avatarStatusOnline = resman->getImage("graphics/gui/circle-green.png"); } avatarCount++; avatarStatusOffline->incRef(); avatarStatusOnline->incRef(); mLabel = new Label; mLabel->adjustSize(); mStatus = new Icon(avatarStatusOffline); mStatus->setSize(10, 10); add(mStatus, 4, (mLabel->getHeight() - 10) / 2); add(mLabel, 18, 0); setSize(250, mLabel->getHeight()); } Avatar::~Avatar() { avatarCount--; avatarStatusOffline->decRef(); avatarStatusOnline->decRef(); } void Avatar::setName(const std::string &name) { mName = name; updateAvatarLabel(); } void Avatar::setOnline(bool online) { mStatus->setImage(online ? avatarStatusOnline : avatarStatusOffline); } void Avatar::setHp(int hp) { if (hp == mHp) return; mHp = hp; updateAvatarLabel(); } void Avatar::setMaxHp(int maxHp) { if (maxHp == mMaxHp) return; mMaxHp = maxHp; updateAvatarLabel(); } void Avatar::updateAvatarLabel() { std::ostringstream ss; ss << mName; if (mName != player_node->getName() && mMaxHp != 0) ss << " (" << mHp << "/" << mMaxHp << ")"; if (mDisplayBold) mLabel->setFont(boldFont); mLabel->setCaption(ss.str()); mLabel->adjustSize(); }