/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/tradewindow.h" #include "event.h" #include "inventory.h" #include "item.h" #include "localplayer.h" #include "playerinfo.h" #include "units.h" #include "gui/inventorywindow.h" #include "gui/itemamountwindow.h" #include "gui/setup.h" #include "gui/widgets/button.h" #include "gui/widgets/itemcontainer.h" #include "gui/widgets/label.h" #include "gui/widgets/scrollarea.h" #include "gui/widgets/textfield.h" #include "gui/widgets/layout.h" #include "net/inventoryhandler.h" #include "net/net.h" #include "net/tradehandler.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include #include #define CAPTION_PROPOSE _("Propose trade") #define CAPTION_CONFIRMED _("Confirmed. Waiting...") #define CAPTION_ACCEPT _("Agree trade") #define CAPTION_ACCEPTED _("Agreed. Waiting...") TradeWindow::TradeWindow(): Window(_("Trade: You")), mMyInventory(new Inventory(Inventory::TRADE)), mPartnerInventory(new Inventory(Inventory::TRADE)), mStatus(PROPOSING) { setWindowName("Trade"); setResizable(true); setCloseButton(true); setDefaultSize(386, 180, ImageRect::CENTER); setMinWidth(386); setMinHeight(180); setupWindow->registerWindowForReset(this); std::string longestName = getFont()->getWidth(_("OK")) > getFont()->getWidth(_("Trade")) ? _("OK") : _("Trade"); mAddButton = new Button(_("Add"), "add", this); mOkButton = new Button("", "", this); // Will be filled in later int width = std::max(mOkButton->getFont()->getWidth(CAPTION_PROPOSE), mOkButton->getFont()->getWidth(CAPTION_CONFIRMED)); width = std::max(width, mOkButton->getFont()->getWidth(CAPTION_ACCEPT)); width = std::max(width, mOkButton->getFont()->getWidth(CAPTION_ACCEPTED)); mOkButton->setWidth(8 + width); mMyItemContainer = new ItemContainer(mMyInventory.get()); mMyItemContainer->addSelectionListener(this); auto *myScroll = new ScrollArea(mMyItemContainer); myScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); mPartnerItemContainer = new ItemContainer(mPartnerInventory.get()); mPartnerItemContainer->addSelectionListener(this); auto *partnerScroll = new ScrollArea(mPartnerItemContainer); partnerScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); mMoneyLabel = new Label(strprintf(_("You get %s"), "")); gcn::Label *mMoneyLabel2 = new Label(_("You give:")); mMoneyField = new TextField; mMoneyField->setWidth(40); mMoneyChangeButton = new Button(_("Change"), "money", this); place(1, 0, mMoneyLabel); place(0, 1, myScroll).setPadding(3); place(1, 1, partnerScroll).setPadding(3); ContainerPlacer place; place = getPlacer(0, 0); place(0, 0, mMoneyLabel2); place(1, 0, mMoneyField); place(2, 0, mMoneyChangeButton).setHAlign(LayoutCell::LEFT); place = getPlacer(0, 2); place(0, 0, mAddButton); place(1, 0, mOkButton); Layout &layout = getLayout(); layout.extend(0, 2, 2, 1); layout.setRowHeight(1, Layout::AUTO_SET); layout.setRowHeight(2, 0); layout.setColWidth(0, Layout::AUTO_SET); layout.setColWidth(1, Layout::AUTO_SET); loadWindowState(); reset(); } TradeWindow::~TradeWindow() { } void TradeWindow::setMoney(int amount) { mMoneyLabel->setCaption(strprintf(_("You get %s"), Units::formatCurrency(amount).c_str())); mMoneyLabel->adjustSize(); } void TradeWindow::addItem(int id, bool own, int quantity) { (own ? mMyInventory : mPartnerInventory)->addItem(id, quantity); } void TradeWindow::changeQuantity(int index, bool own, int quantity) { if (own) mMyInventory->getItem(index)->setQuantity(quantity); else mPartnerInventory->getItem(index)->setQuantity(quantity); } void TradeWindow::increaseQuantity(int index, bool own, int quantity) { if (own) mMyInventory->getItem(index)->increaseQuantity(quantity); else mPartnerInventory->getItem(index)->increaseQuantity(quantity); } void TradeWindow::reset() { mMyInventory->clear(); mPartnerInventory->clear(); mOkOther = false; mOkMe = false; setMoney(0); mMoneyField->setEnabled(true); mMoneyField->setText(""); mAddButton->setEnabled(true); mMoneyChangeButton->setEnabled(true); setStatus(PREPARING); } void TradeWindow::receivedOk(bool own) { if (own) mOkMe = true; else mOkOther = true; if (mOkMe && mOkOther) { //mOkMe = false; //mOkOther = false; setStatus(ACCEPTING); } } void TradeWindow::tradeItem(Item *item, int quantity) { Net::getTradeHandler()->addItem(item, quantity); } void TradeWindow::valueChanged(const gcn::SelectionEvent &event) { const Item *item; /* If an item is selected in one container, make sure no item is selected * in the other container. */ if (event.getSource() == mMyItemContainer && (item = mMyItemContainer->getSelectedItem())) mPartnerItemContainer->selectNone(); else if ((item = mPartnerItemContainer->getSelectedItem())) mMyItemContainer->selectNone(); } void TradeWindow::setStatus(Status s) { if (s == mStatus) return; mStatus = s; switch (s) { case PREPARING: mOkButton->setCaption(CAPTION_PROPOSE); mOkButton->setActionEventId("ok"); break; case PROPOSING: mOkButton->setCaption(CAPTION_CONFIRMED); mOkButton->setActionEventId(""); break; case ACCEPTING: mOkButton->setCaption(CAPTION_ACCEPT); mOkButton->setActionEventId("trade"); break; case ACCEPTED: mOkButton->setCaption(CAPTION_ACCEPTED); mOkButton->setActionEventId(""); break; default: break; } mOkButton->setEnabled((s != PROPOSING && s != ACCEPTED)); } void TradeWindow::action(const gcn::ActionEvent &event) { Item *item = inventoryWindow->getSelectedItem(); if (event.getId() == "add") { if (mStatus != PREPARING) return; if (!inventoryWindow->isVisible()) { inventoryWindow->setVisible(true); return; } if (!item) return; if (mMyInventory->getFreeSlot() == -1) return; if (mMyInventory->contains(item)) { SERVER_NOTICE(_("Failed adding item. You can not " "overlap one kind of item on the window.")) return; } // Choose amount of items to trade ItemAmountWindow::showWindow(ItemAmountWindow::TradeAdd, this, item); setStatus(PREPARING); } else if (event.getId() == "cancel") { setVisible(false); reset(); Net::getTradeHandler()->cancel(); } else if (event.getId() == "ok") { mMoneyField->setEnabled(false); mAddButton->setEnabled(false); mMoneyChangeButton->setEnabled(false); receivedOk(true); setStatus(PROPOSING); Net::getTradeHandler()->confirm(); } else if (event.getId() == "trade") { receivedOk(true); setStatus(ACCEPTED); Net::getTradeHandler()->finish(); } else if (event.getId() == "money") { if (mStatus != PREPARING) return; int v = atoi(mMoneyField->getText().c_str()); int curMoney = PlayerInfo::getAttribute(MONEY); if (v > curMoney) { SERVER_NOTICE(_("You don't have enough money.")) v = curMoney; } Net::getTradeHandler()->setMoney(v); mMoneyField->setText(strprintf("%d", v)); } } void TradeWindow::close() { Net::getTradeHandler()->cancel(); }