/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "trade.h" #include #include #include "button.h" #include "chat.h" #include "inventorywindow.h" #include "item_amount.h" #include "itemcontainer.h" #include "scrollarea.h" #include "textfield.h" #include "../inventory.h" #include "../item.h" #include "../localplayer.h" #include "../net/gameserver/player.h" #include "../resources/iteminfo.h" #include "../utils/tostring.h" TradeWindow::TradeWindow(): Window("Trade: You"), mMyInventory(new Inventory()), mPartnerInventory(new Inventory()) { setDefaultSize(115, 197, 332, 209); mAddButton = new Button("Add", "add", this); mOkButton = new Button("Ok", "ok", this); mCancelButton = new Button("Cancel", "cancel", this); mTradeButton = new Button("Trade", "trade", this); mMyItemContainer = new ItemContainer(mMyInventory.get(), 5, 3); mMyItemContainer->addSelectionListener(this); mMyItemContainer->setPosition(2, 2); mMyScroll = new ScrollArea(mMyItemContainer); mMyScroll->setPosition(8, 8); mPartnerItemContainer = new ItemContainer( mPartnerInventory.get(), 5, 3); mPartnerItemContainer->addSelectionListener(this); mPartnerItemContainer->setPosition(2, 58); mPartnerScroll = new ScrollArea(mPartnerItemContainer); mPartnerScroll->setPosition(8, 64); mMoneyLabel = new gcn::Label("You get: 0z"); mMoneyLabel2 = new gcn::Label("You give:"); mMoneyField = new TextField(); mAddButton->adjustSize(); mOkButton->adjustSize(); mCancelButton->adjustSize(); mTradeButton->adjustSize(); mTradeButton->setEnabled(false); mItemNameLabel = new gcn::Label("Name:"); mItemDescriptionLabel = new gcn::Label("Description:"); add(mMyScroll); add(mPartnerScroll); add(mAddButton); add(mOkButton); add(mCancelButton); add(mTradeButton); add(mItemNameLabel); add(mItemDescriptionLabel); add(mMoneyLabel2); add(mMoneyField); add(mMoneyLabel); loadWindowState("Trade"); gcn::Rectangle area = getChildrenArea(); int width = area.width; int height = area.height; mMoneyField->setPosition(8 + 60, height - 20); mMoneyField->setWidth(50); mMoneyLabel->setPosition(8 + 60 + 50 + 6, height - 20); mMoneyLabel2->setPosition(8, height - 20); mCancelButton->setPosition(width - 54, height - 49); mTradeButton->setPosition(mCancelButton->getX() - 41, height - 49); mOkButton->setPosition(mTradeButton->getX() - 24, height - 49); mAddButton->setPosition(mOkButton->getX() - 31, height - 49); mMyItemContainer->setSize(width - 24 - 12 - 1, (INVENTORY_SIZE * 24) / (width / 24) - 1); mMyScroll->setSize(width - 16, (height - 76) / 2); mPartnerItemContainer->setSize(width - 24 - 12 - 1, (INVENTORY_SIZE * 24) / (width / 24) - 1); mPartnerScroll->setSize(width - 16, (height - 76) / 2); mItemNameLabel->setPosition(8, mPartnerScroll->getY() + mPartnerScroll->getHeight() + 4); mItemDescriptionLabel->setPosition(8, mItemNameLabel->getY() + mItemNameLabel->getHeight() + 4); } TradeWindow::~TradeWindow() { } void TradeWindow::setMoney(int amount) { mMoneyLabel->setCaption("You get: " + toString(amount) + "z"); mMoneyLabel->adjustSize(); } void TradeWindow::addItem(int id, bool own, int quantity) { if (own) { mMyInventory->addItem(id, quantity); } else { mPartnerInventory->addItem(id, quantity); } } void TradeWindow::removeItem(int id, bool own) { if (own) { mMyInventory->removeItem(id); } else { mPartnerInventory->removeItem(id); } } void TradeWindow::changeQuantity(int index, bool own, int quantity) { if (own) { mMyInventory->getItem(index)->setQuantity(quantity); } else { mPartnerInventory->getItem(index)->setQuantity(quantity); } } void TradeWindow::increaseQuantity(int index, bool own, int quantity) { if (own) { mMyInventory->getItem(index)->increaseQuantity(quantity); } else { mPartnerInventory->getItem(index)->increaseQuantity(quantity); } } void TradeWindow::reset() { mMyInventory->clear(); mPartnerInventory->clear(); mTradeButton->setEnabled(false); mOkButton->setEnabled(true); mOkOther = false; mOkMe = false; mMoneyLabel->setCaption("You get: 0z"); mMoneyField->setEnabled(true); mMoneyField->setText(""); } void TradeWindow::setTradeButton(bool enabled) { mTradeButton->setEnabled(enabled); } void TradeWindow::receivedOk(bool own) { if (own) { mOkMe = true; if (mOkOther) { mTradeButton->setEnabled(true); mOkButton->setEnabled(false); } else { mTradeButton->setEnabled(false); mOkButton->setEnabled(false); } } else { mOkOther = true; if (mOkMe) { mTradeButton->setEnabled(true); mOkButton->setEnabled(false); } else { mTradeButton->setEnabled(false); mOkButton->setEnabled(true); } } } void TradeWindow::tradeItem(Item *item, int quantity) { Net::GameServer::Player::tradeItem(item->getInvIndex(), quantity); addItem(item->getId(), true, quantity); item->increaseQuantity(-quantity); } void TradeWindow::selectionChanged(const SelectionEvent &event) { Item *item; /* If an item is selected in one container, make sure no item is selected * in the other container. */ if (event.getSource() == mMyItemContainer && (item = mMyItemContainer->getItem())) { mPartnerItemContainer->selectNone(); } else if ((item = mPartnerItemContainer->getItem())) { mMyItemContainer->selectNone(); } // Update name and description if (!item) { mItemNameLabel->setCaption("Name:"); mItemDescriptionLabel->setCaption("Description:"); } else { std::string SomeText; SomeText = "Name: " + item->getInfo().getName(); mItemNameLabel->setCaption(SomeText); mItemNameLabel->adjustSize(); SomeText = "Description: " + item->getInfo().getDescription(); mItemDescriptionLabel->setCaption(SomeText); mItemDescriptionLabel->adjustSize(); } } void TradeWindow::action(const gcn::ActionEvent &event) { Item *item = inventoryWindow->getItem(); if (event.getId() == "add") { if (!item) { return; } if (mMyInventory->contains(item)) { chatWindow->chatLog("Failed adding item. You can not " "overlap one kind of item on the window.", BY_SERVER); return; } if (item->getQuantity() == 1) { tradeItem(item, 1); } else { // Choose amount of items to trade new ItemAmountWindow(AMOUNT_TRADE_ADD, this, item); } } else if (event.getId() == "cancel") { setVisible(false); reset(); player_node->setTrading(false); Net::GameServer::Player::acceptTrade(false); } else if (event.getId() == "ok") { Net::GameServer::Player::acceptTrade(true); } else if (event.getId() == "trade") { // XXX Convert for new server /* MessageOut outMsg(CMSG_TRADE_OK); */ } }