/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/textdialog.h" #include "actorspritemanager.h" #include "gui/widgets/button.h" #include "gui/widgets/label.h" #include "gui/widgets/textfield.h" #include "utils/gettext.h" int TextDialog::instances = 0; TextDialog::TextDialog(const std::string &title, const std::string &msg, Window *parent, bool autoCompleteEnabled): Window(title, true, parent) { gcn::Label *textLabel = new Label(msg); mOkButton = new Button(_("OK"), "OK", this); gcn::Button *cancelButton = new Button(_("Cancel"), "CANCEL", this); // In TextField the escape key will either cause autoComplete or lose focus mTextField = new TextField(std::string(), ! autoCompleteEnabled); if (autoCompleteEnabled) mTextField->setAutoComplete(actorSpriteManager->getPlayerNameLister()); mTextField->addActionListener(this); place(0, 0, textLabel, 4); place(0, 1, mTextField, 4); place(2, 2, mOkButton); place(3, 2, cancelButton); reflowLayout(textLabel->getWidth() + 20); if (getParent()) { center(); getParent()->moveToTop(this); } setVisible(true); requestModalFocus(); mTextField->requestFocus(); instances++; } TextDialog::~TextDialog() { instances--; } void TextDialog::action(const gcn::ActionEvent &event) { if (event.getId() == "CANCEL") setActionEventId("~" + getActionEventId()); distributeActionEvent(); scheduleDelete(); } const std::string &TextDialog::getText() const { return mTextField->getText(); }