/* * Aethyra * Copyright (C) 2004 The Mana World Development Team * * This file is part of Aethyra based on original code * from The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include "color.h" #include "shop.h" #include "shoplistbox.h" #include "../configuration.h" #include "../graphics.h" const int ITEM_ICON_SIZE = 32; float ShopListBox::mAlpha = config.getValue("guialpha", 0.8); ShopListBox::ShopListBox(gcn::ListModel *listModel): ListBox(listModel), mPlayerMoney(0) { mRowHeight = getFont()->getHeight(); mPriceCheck = true; } ShopListBox::ShopListBox(gcn::ListModel *listModel, ShopItems *shopListModel): ListBox(listModel), mPlayerMoney(0), mShopItems(shopListModel) { mRowHeight = std::max(getFont()->getHeight(), ITEM_ICON_SIZE); mPriceCheck = true; } void ShopListBox::setPlayersMoney(int money) { mPlayerMoney = money; } void ShopListBox::draw(gcn::Graphics *gcnGraphics) { if (!mListModel || !isVisible()) return; if (config.getValue("guialpha", 0.8) != mAlpha) mAlpha = config.getValue("guialpha", 0.8); bool valid; const int red = (textColor->getColor('H', valid) >> 16) & 0xFF; const int green = (textColor->getColor('H', valid) >> 8) & 0xFF; const int blue = textColor->getColor('H', valid) & 0xFF; const int alpha = (int)(mAlpha * 255.0f); Graphics *graphics = static_cast(gcnGraphics); graphics->setFont(getFont()); // Draw the list elements for (int i = 0, y = 0; i < mListModel->getNumberOfElements(); ++i, y += mRowHeight) { gcn::Color backgroundColor = gcn::Color(255, 255, 255, alpha); if (i == mSelected) { backgroundColor = gcn::Color(red, green, blue, alpha); } else if (mShopItems && mPlayerMoney < mShopItems->at(i)->getPrice() && mPriceCheck) { backgroundColor = gcn::Color(145, 145, 145, alpha); } graphics->setColor(backgroundColor); graphics->fillRectangle(gcn::Rectangle(0, y, getWidth(), mRowHeight)); if (mShopItems) { Image *icon = mShopItems->at(i)->getImage(); if (icon) { graphics->drawImage(icon, 1, y); } } graphics->setColor(gcn::Color(0, 0, 0)); graphics->drawText(mListModel->getElementAt(i), ITEM_ICON_SIZE + 5, y + (ITEM_ICON_SIZE - getFont()->getHeight()) / 2); } } void ShopListBox::adjustSize() { if (mListModel) { setHeight(mRowHeight * mListModel->getNumberOfElements()); } } void ShopListBox::setPriceCheck(bool check) { mPriceCheck = check; }